For those who don’t know the tool: KeyShot turns CAD into photoreal renders fast, and this roadshow pairs it with DOSCH DESIGN 3D services for a practical workflow sanity check.
DOSCH DESIGN and KeyShot go on the road
If your pipeline includes the words “faster,” “cleaner,” and “less guesswork,” there is a free event series that may be worth a calendar slot. DOSCH DESIGN is on the road tour to two German cities in May, built around KeyShot and a very practical question: does this rendering setup actually fit the way your team works.
The format is straightforward. One afternoon. Plenty of time for live demos, direct Q&A, and some hands-on testing with specialists on site. The goal is not a stage show. The goal is to leave with a better feel for the tool, the workflow, and what it would take to use it inside a real production environment.
Two cities, one afternoon each
The tour dates are set.
On May 6, 2026, the 3D-Experience Day lands in Düsseldorf from 14:00 to 17:00 at Design Office Kaiserteich.
On May 12, 2026, the same program runs in Nürnberg from 14:00 to 17:00 at Design Office Nürnberg Hauptbahnhof.
Both events run in German, and participation is free. Registration happens through the contact form on the event page. Seats are limited by the simple laws of room size and physics, so registering early is the sensible kind of productivity.
Event page and registration: https://doschdesign.com/3d-experience-day.php
What the program actually covers
The schedule leans into the classic production pain points: getting from CAD to something that looks like a product, quickly enough that the iteration loop still feels like iteration and not archaeology.
One talk focuses on how KeyShot can shorten product development cycles and reduce costs. The useful part for artists and production folks will be the details around what changes in the handoff, the lighting and material setup, and where the time savings come from in a typical day.
Another segment is “New in KeyShot 2026”. If you are the person who maintains studio tooling or sets internal standards, this is the part where you listen for changes that affect import, material handling, output, and anything that touches review and approvals.
There is also a live demo that goes from CAD model to convincing rendering in minutes. Seeing the render chain in real time makes it easier to judge where the speed comes from, and where your own assets, naming conventions, and shading standards will either cooperate or fight back.
The agenda also includes DOSCH Key-Optimize and an overview of 3D services, plus time for Q&A and a networking slot. The networking part is not just small talk. The setup explicitly mentions the option to sit with laptops and run through individual questions, which is usually where the real workflow truth shows up.
Who should actually go
This afternoon is pitched at three groups: beginners, switchers, and the happily curious. That tracks well with how many studios and product teams are operating right now.
If you are new to photoreal, it can be hard to know what fast means until you see it. If you are switching tools or inheriting a pipeline, you want to measure the tool against your existing constraints, not against a perfect demo scene. If you are already experienced, the value is often in the small things: what imports cleanly, what breaks, what you need to standardize, and what you can leave flexible without getting burned.
Either way, the most productive mindset is to treat this as a fit test. Bring the right questions. Think about where assets come from, how you version work, and what your review loop expects. In other words, bring your workflow, not just your curiosity.
How to register
Participation is free, and registration happens through the contact form on the event page. The events take place in German.
Register here: https://doschdesign.com/3d-experience-day.php