Free Komodo Rig for Fun
Free Komodo rig for portfolio work, plus paid tiers for commercial pipelines. Big lizard, small invoice, careful license.
Mocha Pro 2026.5 Tracks Through Trouble
Point Track ML tackles occlusions, shadows and drifting surfaces, while smarter matte tools and exports reduce routine cleanup.
DroneSiteBuilder adds Google 3D Tiles option
DroneSiteBuilder Enterprise v1.2 turns original drone DNG or JPEG folders into a 3ds Max site plus matched cameras, in one run.
Let’s Animate Splats in 3DGS Render?
3DGS Render 5.0 lets Blender artists drive Gaussian splats with proxy meshes, bake lighting and export animation as PLY sequences.


Free Sci-Fi Station Lands on Fab
Fab gives Unreal artists 147 modular sci-fi assets, 4K textures and LODs for free until 16 June. Space rent remains mercifully absent.
Cinema 4D 2026.3 Rebuilds UV Editing
Version 2026.3 rebuilds UV editing and adds practical tools for particles, rivets, edge cloning and UV-driven animation.
Imagen Video brings AI grading to timelines
Imagen Video applies AI-based colour correction to Premiere Pro and DaVinci Resolve timelines using AI Profiles or uploaded LUTs. The pitch is less Hollywood finishing suite, more high-volume editor.
BadFX Packs Assets Into Adobe Panels
BadFX puts stock media and adjustable animation presets inside Adobe timelines. The plugin is free, though an account is compulsory.
Houdini 22 Teaser Fuels Guesswork
Houdini 22 looks ambitious, but the teaser is maddeningly brief. Treat every feature reading as informed fan speculation, not documentation.
Splat happens: Volinga 3DGS workflow for Unreal
Volinga turns photo sets into Gaussian splats for Unreal, with local processing, PLY and NVOL export, cleanup tools, and relighting support. But what does that actually mean? Let's ask some questions!
Mush3D 3.0 Adds Soft Tissue Tools
Mush3D 3.0 adds pose-trained corrections and tetrahedral soft tissue simulation for artists polishing cached character animation.
NukeRef Adds References to Nuke
NukeRef lets compositors paste image references into Nuke’s Node Graph as interactive backdrops. Tiny script, big sanity gain.


Recent Articles for Subscribers
Asus ProArt PA27UCGE: A 4K Monitor That Mostly Refuses to Be Annoying
The Asus ProArt PA27UCGE is a 27-inch 4K 10-bit IPS monitor with hardware calibration, an integrated colorimeter, USB-C with 96 W Power Delivery, KVM, HDR10, HLG, 160 Hz refresh rate and a monitor hood. It is not a Class A reference monitor, but…
Chrysalis
Robin Lochmann built Chrysalis solo on the visual side, rendered on two GPUs, and went straight online, hitting 100k YouTube views in two weeks.
Lux Aeterna rebuilds ancient humans
LiDAR caves, rigged skeletons, photogrammetry casts, and millimetre checks against research. Historical VFX gets very literal.
Das szenische Portal RT: When the Stage Starts Listening to the Music
Das szenische Portal RT combines Unreal Engine, live cameras, audio triggers and virtual scene control into a hybrid stage environment for live events. But how?
SpyderPro learns new tricks: where colour goes wrong
Datacolor is pushing beyond display profiling with Device Preview Plus, C2PA tracking, and a software layer that wants to help you with other duties as well.
Switching to Resolve: Sharing and delivery
Export DRP, DRT, or DRA, trim and package media, auto subtitles, and render from the Deliver page without leaving DaVinci Resolve.
RISE: Fallout Destroys LA, Politely
Los Angeles gets procedurally wrecked, Area 51 gets sand-blasted, and the Caswennan gets treated like a flying film set. We play 20 Questions with RISE.
Switching to Resolve: Selects and Assembly in Multicam editing
Two cameras, one interview, zero chaos: timecode sync, multicam cuts, gap trimming, quick audio leveling, and titles in Resolve Studio.


3DCoat 2026 gets GPU nodes
3DCoat 2026 beta adds GPU node texturing, procedural smart materials and masks. Shiny, useful and still beta-shaped.
DaVinci Resolve 21 Leaves Beta
Resolve 21 turns four public betas into a final release and brings the Photo page, selected AI tools and wider grading controls to iPad.
These are the Bugs You Were Looking For (in Blender)
Flying Bugs Generator brings 10 insect types, three motion modes, and Asset Browser-ready drop-ins for fast and vast bug swarms in Blender.
Fridays for Fusion: Bend It
Bend It warps 2D in Fusion with bend, taper, twist, and shear plus optional lighting and materials. It needs Fusion 19.1+ and a strong sense of restraint.
Stair Builder brings parametric stairs to C4D
A €25 Cinema 4D generator for stairs and railings, with presets, UV handling, and all of it parametric.
Image Blaster turns images into Splats
image-blaster uses a single reference image to generate an SPZ Gaussian splat environment via Marble, written as local files you can inspect and iterate fast.
conform.tools’ Connected conform gets a desktop beta
A Resolve-connected desktop app enters public beta, while pricing spells out per-shot timeline exchange, per-GB transfer, and seat-based tiers.
NVIDIA brings DLSS denoising to Blender 5.3
DLSS Ray Reconstruction lands in Blender 5.3 Cycles this fall, adding a new denoiser option built on the existing OptiX path. Expect faster lookdev, then test hard.


C4D Octane: 1.9.x Update Features Video
SilverwingVFX digs into the new juicy features delivered via the most recent Octane update for Cinema 4D. Learn what's improved so you can get the best out of Octane.
True Sky 3 brings planet-scale skies to Blender
True Sky 3 goes planet-scale in Blender, adds HDRI output and performance presets, and demands Blender 5.1 because Python moved.
Massive Crowd Sim gets a free 101-edition
Massive 101 goes free for non-commercial use, with watermarked renders and a forum-based license login. Great for learning, risky for deadlines.
Beeble Nuke plugin: relight with passes
Beeble’s Nuke plugin loads PBR pass sets and lets you relight with Directional, Point, and HDRI lights. Simple install, picky inputs, real control.
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