For those who don’t know the tool: Neat Video runs as a denoise plug-in inside apps like Adobe After Effects, Adobe Premiere Pro, Apple Final Cut Pro, Blackmagic Design DaVinci Resolve, and Foundry Nuke. It cleans up shots without making you leave your host, which is the nicest kind of cleaning.
What 6.1.2 actually changes
Neat Video 6.1.2 shipped on 9 April 2026. The update targets three very practical areas: support for new Apple Silicon graphics hardware, compatibility with newly released host versions, and small workflow and stability improvements across plug-ins and platforms.
The headline compatibility additions are support for Apple M5 Pro and M5 Max GPUs on macOS, support for Nuke 17 on Windows, macOS, and Linux, support for Nuke Studio 17 and Nuke Indie 17 on Windows, macOS, and Linux, plus support for Vegas Pro 2026 on Windows.
If your pipeline depends on host upgrades staying unblocked, that list matters more than any marketing adjective. A denoiser that falls behind host compatibility turns into the most expensive bypass node you never wanted.
Vegas Pro 2026 support on Windows
6.1.2 adds support for Vegas Pro 2026 on Windows. What is clear is the intent: the update aligns the plug-in with the newest Vegas Pro release line, so editors on that host can update without losing access to the denoise plug-in. If your finishing workflow includes cuts or conform work in Vegas Pro, this update keeps that lane open. And, if you think that EWgas is getting a second wind, you don’t have to miss your favourite denoiser.
Nuke 17, Nuke Studio 17, Nuke Indie 17 compatibility
6.1.2 adds support for Nuke 17 across Windows, macOS, and Linux, and adds support for Nuke Studio 17 and Nuke Indie 17 across the same trio of platforms. In a mixed facility where artists jump between OS builds or where show work crosses between Linux workstations and macOS laptops, that cross-platform statement carries scheduling weight.
Some teams will care about this update purely because it removes friction around moving to Nuke 17. Others will care because they have already moved and need the denoise step to catch up. Either way, the result is the same: one less reason to keep an older host version installed just to keep a plug-in alive.
Apple Silicon M5 Pro and M5 Max support
Version 6.1.2 adds support for Apple M5 Pro and M5 Max GPUs on macOS. The practical promise is simple: GPU-accelerated processing for faster renders on Apple Silicon M5 Pro and M5 Max machines.
Updating, licensing, and what costs money
6.1.2 is described as the latest update improving compatibility and support for new software and hardware, and it is free for licensed users of version 6 of the product.
To update, the release directs users to the My Products page. The My Products page requires login access through the vendor site, so you should expect the usual account-based download flow rather than a public direct installer link for licensed builds, or a line of smooth WinGet.
Upgrading from older major versions gets described in two ways across the official materials provided. Owners of versions 1 through 5 can upgrade to the new major version 6 with a discount. Another official upgrade page adds extra detail: version 6 can coexist with version 5 or older and does not replace it in current projects, a v6 demo is available to try before upgrading, and users who purchased version 5 within the last 12 months receive an additional discount.
Pricing of a single-copy license price is €72.90 for the Home edition and €136.90 for the Pro edition on several host categories. The same page also shows discounted bundle pricing for certain host combinations, but the exact bundles and discount figures vary by host section on that page. If you buy based on a specific host, verify the exact host row you plan to license, because the page layout presents pricing per host family.