Browsing Tag
plugin
38 posts
ZEISS LensCore is here
ZEISS explains how LensCore recreates physical lens behaviour inside Nuke, supports custom lenses and fits into professional VFX pipelines.
KeyTool Pro v1.0 for C4D
Animoore Studio’s free KeyTool Pro v1.0 brings live easing, bounce, elastic and practical keyframe utilities to Cinema 4D.
Volinga brings 4D Gaussian Splats to Unreal
Volinga converts animated PLY sequences into compact NVOL assets for real-time 4D Gaussian Splat playback in Unreal Engine 5.8.
Fridays for Fusion: Corner Pinner v0.13
Corner Pinner v0.13 expands a Fusion Fuse with tracker input, From Frame mode, DoD fixes and a delightfully specific overflow warning.
TXTRCast syncs Photoshop to Blender
TXTRCast syncs 2D paint strokes from apps such as Clip Studio Paint and Photoshop into Blender, with GPL-3.0 code and Windows-only limits.
Open glTF Roundtrip Lands in 3ds Max
Khronos releases a free open-source glTF 2.0 importer and exporter for 3ds Max, with PBR, compression, animation and extension support.
Matcha maps photo refs in Maya
Matcha for Maya manages reference cameras, projects photos onto models, paints masks and exports organized PSD stacks.
Quick Finger Collision for Blender
Blender hand posing gets a tiny helper: finger bones stop at mesh contact, wrap around props, and cost $7.99.
RadialZ Gives ZBrush a Brush Wheel
RadialZ turns the ZBrush brush library into cursor-side wheels, reducing palette trips and keyboard gymnastics.
RealTransforms gives Unity props gravity
RealTransforms uses editor physics to drop, rotate and arrange props, with proxy colliders and a beta hull generator for difficult meshes.
Fridays for Fusion: Flow Looper animates stills in Resolve
Flow Looper targets seamless looping motion in stills inside Resolve Fusion, using spline corridors, pixel flow, and cross-fade looping.
DreamWorks style mesh controls land in Maya
A free Maya plug-in adds surface pinning, mesh controls, and VP2 overlays, plus docs and an example scene. Now go break it safely in a test rig, just like the artists at Dreamworks who inspired it.
RS Node Tools speeds Redshift nodes
RS Node Tools targets the most repetitive Redshift node chores in Cinema 4D, aiming for faster PBR hookups and fewer manual clicks.
Artineering Flair 1.2 for Maya hits macOS
macOS support lands for Maya 2024+, licensing expands to floating and perpetual, and lines get darker with negative light response. Also: Unreal beta.
Digital Anarchy ends Transcriptive web
Transcriptive stops generating new transcripts after early May 2026, but the Premiere panel keeps old transcripts editable and can align imports.
Neat Video 6.1.2 adds Vegas 2026 and Nuke 17
Neat Video 6.1.2 shows up with M5 Pro and M5 Max support and fresh host app compatibility, so your denoise keeps pace.
ProductionCrate Plug-in Suite with docked footage database
ProductionCrate bundles a huge asset library in its Suite, so you can grab a glow, a glitch, or an explosion fast, then pay for it yearly.
AdonisFX 2.0 brings Houdini support, anisotropic muscles, and triangle-level self-collisions
AdonisFX 2.0 is a big structural release: Houdini support arrives as SOP nodes, core solvers pick up anisotropy and triangle-level self-collisions, paint maps gain non-linear remaps, and the toolset gets a practical layer of “pipeline hygiene” improvements.
QuickSweep sorts your Premiere bins while you blink
EditingTools.io ships QuickSweep for Premiere Pro: one-click bin sorting, optional auto-sweep every four seconds, and an item-move history log.
TweenFX is your free Friday tween sidequest
TweenFX is a free MIT-licensed tween animation plugin for Godot 4, with a demo release updated on 25 Feb 2026.
KIRI Engine releases free Scatter for Blender
KIRI Engine releases Scatter, a free Blender add on offering click, procedural and physics based object placement.
Modeler 26 for Houdini released
Modeler 26 for Houdini introduces a significantly expanded PolyPen, Bezier-based deformation, curve-driven boolean operations, viewport card drawing, and a new object layer system.
BlendShape Monitor puts Maya rigs under a heat lamp
A new Maya plugin visualises blendshape influence in real time, targeting riggers dealing with dense and poorly documented rigs.
DIY Gravity: Make Your Own Black Hole (In After Effects)
Free After Effects plug-in creates cinematic black holes using ray marching, volumetric fog and physically-based parameters.
Work Hard, Sort Fast: Project Sorter 1.75
Project Sorter 1.75 auto-sorts your Premiere and After Effects imports by type, path, or metadata. Fewer bins to drag, more time to cut.
Here comes Silo 2026.0 with Blender bridge
The developer Nevercenter has released version Silo 2026.0, introducing a significant new feature: the Silo Blender Bridge plugin,…
3D Measure Master brings CAD-style precision to 3ds Max
The new plugin 3D Measure Master adds CAD-style measuring tools to 3ds Max, creating editable and renderable geometry for true 3D dimensions.
Ugly Gets an Upgrade: Digital Anarchy’s Free Halloween Plugins
Digital Anarchy resurrects its Ugly Box and Flicker Freak plugins just in time for Halloween. Free, frightful, and gloriously hideous.
Pencil Pro sharpens Blender with hand-drawn precision
Pencil Pro v1.1 turns Blender meshes into living pencil sketches: faster, procedural, screen-space, edge-aware. Works on any mesh, no UVs.
Ornatrix V9 for 3ds Max: Paint, Plait, Perform
Ornatrix V9 brings hair painting, braiding, SIMD viewport speed, Alembic export and modifier tweaks, grooming artists get the full treatment.
Cross Sections Without Tears: Free Plugin for 3ds Max
Free plugin for 3ds Max generates multiple 2D cross sections on any axis, with spacing, offset and weld options
Mesh Match for Maya adds Auto‑Skeleton & Landmark Detection – AI Without the Hype
Mesh Match for Maya now supports facial and body landmark detection plus full‑body skeleton build to accelerate character rigging workflows.
Maya’s Jiggle Assistant: PUPbuildDynamic Does Your Secondary Motion
PuppetSoul PUPbuildDynamic for Maya is a free add-on delivering real-time secondary motion and collision on joint chains—without FX overhead.
Maya Gets a Memory: Smart Model Editor Adds Real Construction History
Smart Model Editor brings non-destructive modeling to Maya – sort of. It works via scene graph nodes and updates interactively.
Thinkbox MX Plugin Suite: Open-Sourced Magic in current 3ds Max Versions
Thinkbox MX Plugin Suite for 3ds Max is now available, showcasing a finely tuned open source solution that champions usability, simplicity, and stability in production pipelines.
HandCraft Pro: Giving Animators a Hand – Literally
Animator Tal Minks introduces HandCraft Pro, a Maya plugin that captures hand movements via webcam, offering an alternative to traditional motion capture methods.
Pulldownit 6 for Maya: Shattering Expectations with New Features
Pulldownit 6 introduces the Edge Fracture Tool, enhanced dynamic long cracks, and improved performance for instanced shapes in Maya.
Autodesk Maya 2022.2 Updates Solidify, USD and Bifrost
Maya 2022.2 added Solidify scaling, file-list and Script Editor improvements, plus stability and workflow updates for USD and Bifrost.