For those who don’t know the tool: Veras is AI ideation inside Enscape, V-Ray, and Corona, sitting next to viewport rendering and final-frame output.
Veras stops being a side quest
Chaos has expanded Veras integration beyond Enscape into V-Ray and Corona, positioning AI ideation as a built-in step rather than a separate app. In Corona, Veras works from a screenshot taken from the Corona VFB, and can generate multiple concepts at any stage. It also supports turning a still into a short animation using Veras, with no complex animation setup required. In V-Ray, Veras appears as part of scene setup and ideation, including moodboards and fast look exploration inside the V-Ray workflow.


Credits are the new render tokens
To run the AI features and certain services across Enscape, V-Ray, and Corona, Chaos introduced Chaos Credits as a unified credit system. Credits apply to Veras, AI Upscaler, AI Enhancer, and cloud rendering, with platform availability depending on the feature. Monthly credit allowances come with active subscriptions and reset each billing cycle. Solo plans include 100 credits per month, Premium includes 500, and Collection includes 1,500. Veras standalone plans list 2,000 credits per month for Veras Pro and 6,000 for Veras Ultra. Unused monthly allowance credits do not roll over.


Top-ups also exist as subscription-style credit packs on the Chaos Credits page. A monthly refresh 250 pack is listed at €7.90, a monthly refresh 1000 pack at €23.90, and a monthly refresh 3000 pack at €47.90. Prices do not include taxes. Subscription pricing for the main renderer plans is not specified in the Sources. This is also where the wrokflow question gets real for teams: credits turn AI ideation into something you may want to track like any other billable resource. Or you have to train your artists not to follow ideas as long as the client doesn’t get a bill for them.
One installer to rule the Windows machines
Alongside the AI integration push, Chaos documents a unified installer called Chaos Installer. It installs all purchased products at their latest versions, and it is currently available only for Windows.
During installation, the installer supports two licensing models: Cloud Licensing and a License Server. Cloud Licensing relies on signing in with a Chaos account and using products from any location with an internet connection. The License Server supports centralized network setups and typically requires being on the same local network or connecting through a VPN. If you have ever had to install three different renderers, three license components, and then explain it all to IT, the idea is clear, even before you try it.

Corona 15 leans into animation and review loops
Corona 15 brings a mix of AI, shading, animation, and collaboration updates. On the rendering side, Corona 15 adds a Glints layer in the Physical Material. It also adds behavior where Gaussian splats can interact with GI bounces, letting splats bounce global illumination light onto 3D models.

A unique light override material enables different looks under specific light sources. Corona for Cinema 4D gets initial support for rendering native Cinema 4D particles, described as an early foundation.

On the animation side, Corona for 3ds Max adds faster animation parsing by updating only what changes between frames instead of re-parsing the entire scene each time. Corona also adds Video Collaboration support in Chaos Cloud Collaboration, and it introduces 3D Streaming and 3D walkthroughs via shareable links that viewers can open on any device with no software installation.
New tools and shiny integrations still need a proper test pass before you trust them in production, especially when credits, licensing, the rabid bookkeeping department and AI output variability (e.a, Halluzinations) sit in the same critical path.