In this almost two-hour video tutorial, Simon Fuchs shows you how to create a three-layer blendshader in Blender (for Cycles and Eevee).
Simon says about his video: “Using vertex colours and heightmaps, you’ll learn how to blend different materials together – right in Blender’s viewport.” Simon also says that his tutorial is worthwhile for anyone who wants to show off their projects directly in Blender without having to calculate the material in a game engine first. Simon continues: “The tutorial is also great for anyone who wants to learn more about Blender’s shader editor in general.”
You can find Simon’s tutorial on Gumroad – or in the video below.
Blender 3 Layer Material Blending Tutorial