Browsing Tag
editor
35 posts
Overgrown targets an open feature pipeline for Blender
Blender Studio is pushing Overgrown as a feature project with production logs, tools and docs, funded first through subscriber growth.
Adobe adds Quick Cut to Firefly Video Editor
Quick Cut auto-builds a first video draft from text prompts inside Firefly Video Editor. Beta starts now.
RealBlend brings mesh painting back to Unity
New Unity mesh painting tool targets Polybrush users with in editor vertex colour and mesh editing features.
SuperSplat 2.14 adds full video export
SuperSplat v2.14 adds WebM/AV1 + VP9, MOV/MKV export, frame-range and framerate controls. Browser-based editor gets properly production-ready for splat video output.
Premiere Pro on iPhone: Adobe goes pocket-sized
Adobe shrinks Premiere into your pocket: free iPhone app with pro editing, Firefly AI, and one-tap TikTok exports.
EVE Turns Houdini’s VEX Pane Into a Rainbow-Bracked Autocomplete Powerhouse
EVE revamps Houdini’s VEX panel: autocomplete, error‑tips and rainbow brackets, because coding shouldn’t hurt (in theory).
WorldEngen promises AI-built 3D scenes in hours, not weeks
WorldEngen claims to cut 3D scene creation from weeks to hours with AI integration into Blender, Unreal, and Unity. Early Access now open.
MeshBlend Unreal Engine 5: Wave Goodbye to Ugly Seams
MeshBlend is an Unreal Engine 5 plug-in by Tore Lervik offering high-performance, controllable mesh blending for landscapes, props, cinematics and virtual production. Intersted?
Edit: Microsoft’s Tiny Text Editor Sneaks into the Terminal
Microsoft's new open-source CLI editor, Edit, comes to Windows 11 - keyboard-only, small-footprint, and intentionally not Vim.
Normal Problem? Normal Solution: Free Blender Add-on “Shading Normal Editor” Now Available
Stylized shading made easier: "Shading Normal Editor" for Blender fixes normals for shading effects—free and ready for download.
Blender: 3ds Max-Inspired Material Editor Now Available
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access.
SuperSplat 2.0: Splatting Just Got Supercharged!
SuperSplat 2.0 introduces HTML viewer export, Timeline for camera animations, new project file format, and AR/VR modes.
“Node-It”: Organize Your Blender Shaders with (Almost) Zero Fuss
Blender add-on "Node-It" simplifies shader workflows with automated organization, color coding, and labeling tools. Designed to save time and frustration.
Supersplat! Open-Source 3D Editor Adds Animated Gaussian Splats
The open-source 3D graphics editor just upped its game with support for animated Gaussian splats, offering new possibilities for real-time graphics.
GIMP 3.0 Finally Lands: Has the Free Editor Aged Like Wine?
GIMP 3.0 arrives after two decades, bringing long-awaited UI updates, non-destructive editing, and multi-platform support.
Plask | Great tool
With this free tool you can animate in the web browser - including motion capturing function.
DaVinci Resolve | Price reductions
Blackmagic Design's special offer: DaVinci Resolve for panels and keyboards on top!
ProRes Patcher: Last-Minute Repairs Without a Full Render
ProRes Patcher's early beta edited frames, metadata and clip sections without rebuilding an entire ProRes file, but required strict copy-first testing.
Lighttracer Review: Native GPU Path Tracing in a Web Browser
A historical review examines Lighttracer’s client-side WebGL path tracing, materials, lighting, cameras, GLB export and GPU performance.
Material Blending | Tutorial
Hard as a rock like... Max Rockatansky? Then upload the heightmaps in Blender now!
Deep FX Studio 1.3 Adds Graph Editing and Fluid Simulation
Deep FX Studio 1.3 expanded the procedural animation and multiphysics tool with a graph editor, fluid simulation, procedural content and instancing.
J Cube Introduces MUSE Alpha USD Editor
MUSE Alpha is a standalone USD editor from J Cube with non-destructive multi-editing capabilities.
Red Giant Universe 3.3 Adds Quantum and Modes
Universe 3.3 introduced Quantum and Modes, updated four effects and added more than 100 presets for editors and motion designers.
Edimotion 2020 Announces Editing Award Nominees
The 20th Edimotion festival announced nominees for its feature, documentary and emerging-editor awards.
Bit Pixel-Art Animation Editor
Morgondag's Bit combined pixel-art drawing, sprite animation, scene editing and asset management ahead of its 2020 Steam release.
New Unity 2019.3 Release
Unity 2019.3 is here: The game engine comes with a new editor interface, input system, faster iteration time in the editor and much more.
Lumberyard with New PhysX
Amazon's "Lumberyard" game engine receives another update: The new beta version comes with changes for the Animation Editor, PhysX and more!
SpriteStack | Voxel Editor
3D pixel art with the right tool: SpriteStack is a new free online and paid standalone editor for creating your own retro designs!
Unreal Engine 4.22: A mega update
Unreal Engine 4.22 has now been officially released: With endless release notes, the engine now offers Real Time Ray Tracing, Live Coding and more!
New: Track Editor for 3ds Max
Managing and controlling tracks – made easy with Track Editor from Canadian developer Paul Neale.
Put in the right light
Review: In DP 04 : 2014, Depeche Mode went on a major tour - and Cologne-based post-production house the editors cgn was responsible for the high-quality post-production of the concert events. How do post-pros make the performers look as good as possible? Head editor Tobias Berbuer explains in an interview!
Lightworks Release Date Postponed
November 29 was intended to be the day – EditShare wanted to release the Lightworks NLE system as an open-source version. But the release has now initially been postponed for an unknown period.
YouTube Goes 3D
Google makes 3D presentable: the YouTube video platform now has filter effects, new transitions and its own 3D film editor.
Celemony Releases Melodyne Editor with DNA Direct Note Access
Celemony Software GmbH announces that Melodyne editor has been available worldwide since Monday, November 16.
Quantel Launches Marco V4
Quantel’s mobile sQ editor Marco moves up to version 4.