MeshBlend is an Unreal Engine 5 plug-in by Tore Lervik offering high-performance, controllable mesh blending for landscapes, props, cinematics and virtual production. Intersted?
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access.
Blender add-on "Node-It" simplifies shader workflows with automated organization, color coding, and labeling tools. Designed to save time and frustration.
ProRes Patcher's early beta edited frames, metadata and clip sections without rebuilding an entire ProRes file, but required strict copy-first testing.
Review: In DP 04 : 2014, Depeche Mode went on a major tour - and Cologne-based post-production house the editors cgn was responsible for the high-quality post-production of the concert events. How do post-pros make the performers look as good as possible? Head editor Tobias Berbuer explains in an interview!
November 29 was intended to be the day – EditShare wanted to release the Lightworks NLE system as an open-source version. But the release has now initially been postponed for an unknown period.