Browsing Tag
Blender Evee
30 posts
UV Flex 0.3 Adds Spline UV Deformation to Blender
UV Flex 0.3 adds interactive split, merge, reshape and spline controls to Blender's UV Editor, including falloff and 2D IK.
Physical Atmosphere² 2.7.4 for Blender
Physical Atmosphere² 2.7.4 brings spectral skies, procedural clouds and weather-driven lighting to Blender 5.2.
Hurricane puts multiphysics in Blender
Hurricane brings fluid, fabric, soft body, sand and grain simulation to Blender, with paid tiers, support and future GPU plans.
Fifty Ultimate Generators Enter the Node Garden
Over 50 procedural contraptions tackle cities, fluids, fractures and magic trails. Manual library wrangling remains entirely optional.
Cloud Paint Shapes Painterly 3D Skies
Casey Sheep and MeiU release a $12 Eevee-only cloud generator for Blender, with mesh conversion, ten presets and built-in sky assets.
Let’s Animate Splats in 3DGS Render?
3DGS Render 5.0 lets Blender artists drive Gaussian splats with proxy meshes, bake lighting and export animation as PLY sequences.
VOXIFY turns Blender Meshes to Voxels and animates
VOXIFY voxelizes any Blender mesh via Geometry Nodes, tries to keep your textures intact, and ships with animation and static mesh options.
If you yearn for the pines, go Blender
Stylized Tree update 2.0 adds pine trees, optimizes nodes, and bundles wind plus scatter tools, with pricing tiers from $12.50.
Volume Forge for Blender
Volume Forge drops local beams and fog into Blender without bathing the whole scene in volume. Two modes, two creation methods, lots of knobs.
Nature Generator update brings procedural nature to Blender
Cinematic Cookie updates Nature Generator with new scatter, wind, trees, and presets, plus the same procedural rocks to rivers workflow.
Real Caustics for Blender
Real Caustics bakes water caustics into textures so your shots keep moving while your render times do not.
Blender 5.1 is here
Blender 5.1 boosts animation speed, adds Raycast and Mask to SDF, and shaves time off shaders and nodes. Free upgrades feel nice.
iCrowds 2.0.0: Ragdolls arrive, dignity leaves
iCrowds Generator 2.0.0 adds ragdolls for Blender crowds, so collisions can look messy in the good way, with less setup.
5000 PBR materials, zero node wrangling
5000 PBR materials packaged for Blender Asset Browser, drag and drop, GPL licensed, priced for indies.
Fast Lines for Blender: Stylized Outline Generator Released
RUIDO VFX’s Stylized Outline Generator for Blender adds quick anime-style outlines without shaders or Grease Pencil rigs.
Painterly Trees for Blender: ShapeScape Studio Blooms
New Blender add-on ShapeScape Studio lets artists grow painterly trees procedurally with NPR shaders, custom meshes, and built-in animation.
Procedural Roads Ahead: Blender Add-on “Roads” Lays Asphalt with Vertices
Blender add-on “Roads” builds procedural roads from vertex extrusions. Fast, planar, parametric and $10.
Eevee Enlightenment: Blender Guru’s New Course Shines Bright
Andrew Price releases a comprehensive course on mastering Blender's Eevee renderer, covering fundamentals, troubleshooting, and scene optimization.
Blender 3.5 should support Metal programming interface?
Version 3.5 of the 3D graphics software Blender is in the starting blocks - together with Metal Support, Renderer Eevee and bug fixes. A message from the alpha phase.
League of Legends: Arcane | Tutorial Tuesday
Do you also think "blue is a warm colour"? Then sharpen up Blender 3.0 and the Eevee renderer now - and shave like series heroine Jinx with this sleek tutorial!
Blog entry announces new Blender Sculpting features
What features can users expect with Blender 3.2 and 3.4? Above all, innovations in terms of sculpting and the real-time renderer Eevee! And what else?
Material Blending | Tutorial
Hard as a rock like... Max Rockatansky? Then upload the heightmaps in Blender now!
Ocean Wave Shader Released for Blender Eevee
A low-cost ocean-wave shader provides small-scale water simulations for Blender’s real-time Eevee renderer.
Creating Atmospheric Blender Eevee Renders
Curtis Holt demonstrates how to build a cinematic spaceship scene and produce atmospheric real-time renders with Blender Eevee.
Blender 2.80 Photographer for Cycles and Eevee
Helpful add-on for Blender 2.8: "Photographer" adds useful new camera settings for EEVEE and Cycles.
Blender “Everything Node”
Jacques Lucke, known for his Blender add-on “Animation Nodes”, is now on board the development team.
Blender Without a Game Engine
The integrated game engine in Blender is saying goodbye for now.
Blender: Real-Time Rendering with Eevee
Real-time rendering in Blender: Updates on "Eevee" for real-time rendering in the viewport. You can test the new engine in the 2.8 test build.