Browsing Tag

DP2403

22 posts

What’s new in Flame

Autodesk is releasing the next version of Flame just in time for NAB. And once again, the update is a colourful bag of innovations. From minor optimisations to major new features, from product maintenance to fundamental changes, everything is included.
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Virtual production on celluloid?

"What You Don't See" is a pioneering project that is one of the first to combine the oldest and one of the newest technologies in the film industry - 35mm film and LED volumes - in a scenic production.
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VR beyond the hype

Although the hype surrounding the Apple Vision Pro is still going strong, VR has yet to really gain a foothold at home. However, where it is really picking up speed is in the area of "rides" and free roaming. Amusement parks are where the technology can be fully utilised, regardless of home PC compatibility. We ask ourselves, what does it all look like then?
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Fritzi & Sophie

The cinema film of the story was produced in classic 2D. For the series, we opted for the "third dimension". This presented us with new challenges, but also opened up completely new doors. Blender was our main tool.
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VFX-Shoot in the trunk

How do you shoot a film in the smallest setting imaginable, a closed car boot? Can you manage to maintain the narrative tension for 90 minutes and at the same time reinvent yourself visually time and again?
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Shock Dog from Stuttgart

Now, we're known to be more cat fans than dog fans - but when we saw "The Nevers", that went from "more" to "definitely" not dog fans - because (without giving anything away from the story), the "Shock Dog", Dr Hague's pet, made us turn on the light in the room in the evening while watching it.
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Comfy UI – AI for artists!

While some become the Stable Diffusion play child, and others lament the demise of the industry, we're staying out of this round of prophecy and looking at what you can really do with it as artists - and not as slightly brainwashed newsletter marketers.
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SynthEyes at BorisFX

3D camera tracking, also known as "match moving" in the professional scene, is now offered by every better software for video editing or 3D. But when we compared a few such popular 3D trackers in DP 18:01, SynthEyes was already our high-end reference for good reason.
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Nuke Utilities Volume 8 – Textures

You can have great footage under the pen - sometimes you just need a few extra details to give your comp the finishing touch. And so that we don't all keep using Nuke's own noise generator, this issue contains a small, fine collection of texture generators for Nuke.
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Blender 4.1 goes into detail

The Blender release cycle consists of three new versions of the software per year. The first release is usually characterised by new features. The reason for this is that the third and final release is a Long Term Support (LTS) version, which is supplied with bug fixes for another two years.
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We’re building an AI box!

Okay, we admit it: AI is slowly becoming interesting - even for everyday production. And as we see more and more tools that are relevant for artists, and not just for "tech bros", the more our workstation is glowing. So it's time for us to find out what it takes to work normally and what adjustments we can make to reconcile budget and computing power.
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Monkeys, the fourth

The time has come: the next part of the "Planet of the Apes" saga - now number four - will be released in cinemas on 8 May. And that's why we simply asked Weta how they - instead of the apes - built the environment.
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Prism Pipeline, the second

The technical requirements of animation and VFX productions are increasing every year - I don't have to tell you that. In most projects, a variety of tools are used to achieve the desired quality. In order to complete these increasingly complex projects within the specified deadlines, more powerful pipeline tools are also required.
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Die AI, hier Aion, kann es besser, aber nicht perfekt.

The discovery of slowness

Artificial slow motion, i.e. the calculation of additional intermediate images, has been around for a long time. The best methods to date have been called "optical flow", although this actually refers to the visual perception of movement in general. Now A.I. or neural networks are also establishing themselves here. We compare Twixtor 8, DaVinci Resolve 18.6 and Topaz Video AI 4.
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Block Power Station

Routine tasks in video editing are often time-consuming. For Premiere Pro and After Effects there is a plugin that aims to make programming easier. "Automation Blocks" allows you to optimise the workflow in both applications and get results on screen faster.
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Blender: An upgrade for our particle system – We lay pipes!

In issue 23:04|05 we learnt how to create a particle system with the new Simulation Nodes in Blender 3.6. In Blender 4.0, an interesting new function has been added that allows us to connect a series of points via curves. That would be a nice feature upgrade for our custom build. In addition, Cycles can now do light linking, which allows us to set the scene perfectly.
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