X-Particles 4 for Cinema 4D is here! The software from Insydium ltd is a particle and VFX system for C4D from Maxon, which now brings many new features with the new release. In addition to X-Paticles, the company is also known for the integration of Blender Render Enginge with Cycles 4D.
New features in X-Particles 4
OpenVDB
With the new xpOpenVDB framework, the industry standard OpenVDB has finally been incorporated into the tool. This allows you to customise your meshes more easily and integrate them into existing workflows. You can use mesh, filter and topology options to modify your created volumes and quickly create complex geometries.
ClothFX
The xpClothFX Dynamics System is a brand new addition. This tool allows you to realise cloth simulations using X-Particles. The clothing can be influenced by all modifiers of X-Particles and can also be torn with “tearing” options.
FlowField
The new Velocity Field Generator xpFlowField allows you to create customised field effects. Particles are controlled using splines, object tangents or normals – you can also define your own turbulence using the Cinema 4D noise tools.
FluidPDB & FluidFX
A lot has also happened with the fluid simulations in the new version. With xpFluidPDB, a new particle-based dynamic solver for smaller fluid simulations has been added, which you can also control with the X-Particles Modifiers. The xpOpenVDB mesher can also be added for fast and interactive fluid simulations. XpFluidFX, on the other hand, is a new solver for medium to large simulations. You have full control over the type and appearance of the fluid – for example, you can also create viscous fluids.
ExplosiaFX
The smoke and fire simulations previously created with the X-Paticles Flip Solver can now be generated with xpEploisioaFX . Thanks to the support of OpenVDB, you can also export your VDB volumes accordingly and use them with other compatible software.
xpCirclePacker & xpCellAuto
With xpCirclePacker , you can generate particles that automatically avoid overlaps with other particles – you can control the minimum and maximum radii for this. The intersection detection works for all shapes, surfaces, volumes and splines. With xpCellAuto you can also use three interesting algorithms to generate particles (Elementary Mode, Game of Life and Fissuion Limited Aggeration). You can see a preview of this in the attached example video.
Other new features
In addition to the new features shown, you can now use xpSlineFlow to create customised paths for your particles with splines and modify them. XpVertexMap Maker also generates procedural, animated vertex maps with adjustments for vertex weight, speed, texture and object vertices, among other things. Furthermore, XpStrangeAttractors lets you create abstract particle animations using eight settings, including for shape, scaling and speed. You can also use xpNewtonGravity to create individual gravitational fields for individual objects. You can find out more about all the new features here.
Prices & availability
X-Particles 4 is available here from today. A new licence costs the equivalent of approx. 611 €, in a bundle with Cycles 4D 758 €. The upgrade price from version 3.5 starts at the equivalent of €249. You can find out more about the prices here.
Existing X-Particles customers have also received an Early Bird offer. – If you have not received an offer, please contact offers@insydium.com to receive a coupon code.
For more information: Visit the Insydium website