Browsing Tag
particle simulation
49 posts
NeXus Beta Lands in Blender
NeXus arrives in Blender with GPU particles, fluids, smoke, fire and live viewport feedback. The beta is paid, perpetual and already patched.
tyFlow 2 adds CUDA fluid solver and 20 Infernos
tyFlow 2 integrates a CUDA fluid solver, adds 20 Inferno operators, and expands caching and collision features.
Houdini 21: Like good wine (Part1, VFX & Geo)
Houdini 21 polishes the chaos: production-ready MPM, neural surfacing, smarter Pyro, and Vulkan viewport upgrades: all taste-tested for real-world use. (Part 1 of ???)
Achoo-Free Effects: “3D Dust & Pollen Free” for After Effects
New free preset "3D Dust & Pollen Free" for After Effects simulates pollen, dust, spores, dander and other floating irritants – without triggering allergies.
Marine-Snow-Simulation in Houdini
Join our workshop and discover how to simulate marine snow and oceanic particles for VFX - Master underwater simulations, ocean effects, and particle-based systems. Perfect for VFX artists and anybody who tripped over the phrase "Ocean dandruff".
We Hunt Giants
The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
Your own particle system with simulation nodes
The Digital Production logo has been through a lot recently. It was thrown in Houdini with a wet towel and turned to earth in Tyflow. And now it is
set on fire in Blender - where will it end?
Notre-Dame | VFX Showreel
In 2019, the fire at Notre-Dame de Paris Cathedral caused horror - the mini-series on Netflix portrays the firefighters. Fire simulation from The Yard VFX.
Better particle simulation from Maxon?
With the release of Trapcode 2023.2, particle simulation and 3D effects enter the next (development) round. Faster loading times, performance improvements ... and what else?
VERTAGT – VFX for a dystopian satire
What does the cultural programme actually look like in a dystopia? The short film Vertagt depicts the end-time scenario of a humanity that has not achieved its climate goals. What could our future look like - if human life still exists?
JangaFX introduces EmberGen 1.0!
Particle simulation is when it crashes and splashes: Feature delights of the new version presented. Which functions are on the roadmap?
Here JangaFX demonstrates its fire effects!
Fire, explosions and other bang effects: In this video, developer EmberGen ignites enthusiasm for particle simulation tools. Get infected now!
TyFlow | Release
The popular particle simulation tool has outgrown the beta phase. What can the full release do?
thinkingParticles 7.0 Adds an MPM Solver and Faster Simulation
thinkingParticles 7.0 introduced a Material Point Method solver, grid-accelerated physics, a Cellular node and a hardware-accelerated particle display.
JangaFX Lowers EmberGen Pricing for Indie Developers
JangaFX introduced lower EmberGen pricing for artists and studios earning under US$1 million annually.
Ricochet Adds Procedural Spline Animation to Cinema 4D
Rocket Lasso’s Ricochet plugin animated spline trajectories for sweeps, hair, plant growth, mesh volumes and FUI effects in Cinema 4D.
Inside Digital Production 02:2021
Digital Production 02:2021 covers colour tools, Resolve, Magic Bullet, Marmoset, Houdini, Katana, Nuendo, Cascadeur and Unreal Niagara.
Trapcode 15 Adds Dynamic Fluids to Particular 4
Trapcode 15 adds fluid-like particle dynamics to Particular 4 and Form 4, while Mir 3 gains OBJ import, texturing and reflection mapping.
Phoenix FD 4.3 Speeds Particle Preview
Phoenix FD 4.3 adds force tuning, faster particle previews, viewport displacement previews and quicker probabilistic fire and smoke shading.
EmberGenFX Public Beta Released
EmberGenFX beta added GPU-based fire, smoke, particles and fluids with VDB and image-sequence export for OctaneRender workflows.
Particle Illusion Standalone Goes Free
Boris FX released a free Particle Illusion standalone with GPU-accelerated 2D emitters, 8K projects, presets and ProRes alpha export.
Phoenix FD 4.1 for 3ds Max and Maya!
The new 4.1 relase of Phoenix FD is here: Chaos Group brings new features for particle systems and shaders!
Blender’s Ten Core Projects for 2020
Blender's 2020 roadmap targeted library overrides, multires sculpting, particle nodes, volumes, hair, USD and asset management.
Autodesk with Bifrost for Maya 2019.2
Autodesk presented Maya 2019.2 and Bifrost, a new plug-in for node-based simulations!
X-Particles Public Release 2019
The new X-Particles features will soon be available in Public Release 2019 - we took a look at what the tool has to offer.
Into The Spider-Verse | FX Design
Particles, machine learning, simulations and destruction: a new and final VFX breakdown for Spider-Man: Into The Spider-Verse has been released!
Effex 2.8 for Cinema 4D Now Free
The “Effex” simulation framework for Cinema 4D is now available free of charge on GitHub.
X-Particles 4 for Cinema 4D available
X-Particles 4 is now available: The particle and VFX system for Cinema 4D with many new features, including OpenVDB support, new Cloth simulations and much more!
Frost Effect in C4D
Whether window frost, rime or ice – in keeping with the falling mercury, Daniel Danielsson shows you how to create a great frost effect in Cinema 4D.
Tutorial: Crumbling Geometry with Houdini
Dissolve geometry into particles? No problem with Houdini – in this tutorial, you learn one possible workflow for it in Houdini 16.
Particle Action in Houdini!
With Octane or Redshift: Here are helpful tutorials on particle renderings with Houdini
Chrystal Tool in the VFX Breakdown
VFX artist Giulio Tonini shows his Crystal Tool in the VFX breakdown of the spot "Solo Per Te", which he developed for pay-TV broadcaster Sky.
Particles in Modo
This three-hour training series provides an introduction to the basic concept of particle systems and their implementation in Modo, and also touches on other areas of the tool such as modelling and sculpting.
Amberlight 2
Something colourful for the weekend: Escape Motions launches the second generation of its graphics tool Amberlight.
H15 Masterclass: Distributed Simulations
The status quo of the solvers in Houdini, which can now also be used to adjust the size of smoke simulations and water tanks.
C4D Star Girl
This “Star Girl” was realised with Python inside Cinema 4D and is animated on a particle basis.
Houdini FLIP Waterfall
Artist Bernd from Germany created the impressive water simulation entirely with Houdini FLIP on Linux.
Plexus Tutorial
Plexus 2 is a plug-in for Adobe After Effects that can be used to generate 3D particle systems in After Effects. This tutorial explains how to use it.
Rubinrote VFX
Review: DP 03 : 2013 took a closer look at the film adaptation of the young adult novel Ruby Red. We spoke to Professor Jürgen Schopper, Supervisor Mortimer Warlimont and VFX Producer Katja Müller about particle effects, the filmability of Spiegel bestsellers and the magic of VFX shots.
Extension for 3ds Max
The current extension release for 3ds Max 2013 focuses in particular on new particle options.
Flying with emFlock2 Version 2.3
With the new feature in version 2.3 of the emFlock2 plug-in, particles are now intended to fly in a specific arrangement and be able to land on objects.
HellHeaven Fx for Game Particle Effects
HellHeaven Fx, a real-time VFX solution for games, has been released and is intended to add realistic particle effects to games selectively in real time.
Tutorials on Vector Flow
In two tutorials, Paul Smith shows how curves can be used for a vector flow in Softimage, providing a wide variety of possibilities.
Effect options in Cinema 4D
The focus is on the possibilities for realising volumetric effects.
Real Flow 4 Now Also for XSI
Next Limit Technologies has released suitable Real Flow 4 plug-ins for XSI versions 5.11 and 6.0
Particle Flow Extends 3ds Max 5.1
Particle Flow added integrated, scriptable particle effects to 3ds Max 5.1 for film, games and design visualisation.
Side Effects Software Gives the X-Men Their Mutant Powers
Rhythm & Hues and Cinesite Hollywood used Side Effects Software’s Houdini for effects in X-Men 2.