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Blackmagic DaVinci Resolve – the Sequel

Unlike most cinema films Unlike most cinema films, new software sequels are usually released with new ideas - and DaVinci Resolve 18.5 and 18.6 (DR for short) are no exception. In particular, there are quite impressive new AI functions among them. But this time, one wonders whether one has bought the cinema ticket too early without waiting for the criticism of others. Or whether you installed the update too early without consulting the relevant forums.
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Houdini 20

The long-awaited update has finally been released and brings with it a whole host of new features. So many, in fact, that a special issue would be worthwhile. For now, here's an overview and an in-depth article on rendering by Olaf Finkbeiner in the next issue.
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Nuke UtilitiesVolume 6 – Keying

Admittedly, if you look at the keyers that are included with Nuke out of the box, it's a who's who of clipping tools: Primatte, Ultimatte, Keylight & IBK, plus Luma, Difference & Co. However, as everyday working life throws all kinds of challenges at us, there are also some clever little helpers that we want to take a look at here.
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Look into my Syntheyes, Boris!

Something‘s always happening in the Boris FX- Ecosystem – and just before this year’s IBC they announced that Syntheyes is now part of the family! So we cornered Boris Yamnitzki and John-Paul Smith and asked them what the plans are for one of our favourite tracking Tools.
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S/N:05

A twenty centimetre tall robot has to compete against its rival, a cat, and save a young girl from an attack by a monstrous machine.
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Das UI wurde gründlich überarbeitet.

Topaz Video AI Revisited: V4

We only took a look at version 3 of Topaz Video AI (TVAI for short) at the beginning of the year, which had already been improved in terms of user-friendliness, but as we all know, AI is constantly learning. In version 4, the user interface has been revised again and technical developments have also been added in recent months. However, the latter also applies to Davinci Resolve (DR), which has just been released in a new version, so it's worth taking another Comparison.
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Beyer your ears!

After testing the rather unusual Beyerdynamic "Space" in the last issue, this time beyerdynamic "Space" in the last issue, this time we tested a microphone/headphone "final furioso" of the ideal workstation is a microphone/headphone package - the Beyerdynamic Fox and the DT990 80 Ohm to be precise. So we're poaching deep in the audio segment.
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Plasticity 3D – CAD for Artists

"The best solid and surface modelling" - the website of the developer, Nick Kallen (plasticity.xyz), this new modelling tool, currently in version 1.2.10, is advertised as "CAD for artists". It is said to be an optimised NURBS modeller based on the PARASOLID geometry kernel. The UI and workflow are based on Blender's polygon modeller. The developer claims to simplify modelling for concept artists and product developers in particular, but also for CAD users, and to enable faster results than with conventional CAD tools.
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World Partition in Unreal Engine sollte auf jeden Fall aktiviert und Revision Control deaktiviert sein. Wenn du Änderungen speicherst, siehst du ein Sternchen auf dem Actor und nicht auf dem Level, da Unreal Änderungen in kleinen Actor Dateien speichert.

Working in a team with Unreal Engine 5

Games, VR/AR applications or animations are produced in a team produced in teams. A typical tool for exchanging files is them in a Dropbox or on a network drive. This works wonderfully with 3D and 2D tools such as Photoshop or Blender, but not really with the Unreal Engine. Here you have to resort to Version control.
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We Hunt Giants

The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
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Loupedeck Live S

After our colleague Can Erduman tested the "big" Loupedeck in DP 2022:04, it's now time to take a closer look at its little brother - so today we're taking a look at the Loupedeck Live S.
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A collage of various digital artworks showcasing abstract designs, an explosion, a colorful sweater, a futuristic car, and organic shapes on different backgrounds.

The easy Cloudrendering?

There are many, many companies offering cloudrendering services – and most tell you how you can tweak everything, you have all the control – and therefor you also need a TD and DEEP pockets, because the first time the bill from the cloud infrastructure arrives, it’s going to be massive.
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Beyerdynamic gets spacey

Just between us: sometimes we don't understand our readers - after testing the Poly 20 in the last issue, we were asked if we knew of any alternatives that might be a little more music orientated. And that in a VFX magazine? Well, now that we know the enquirer, it's clear: the reader needs more bass! (Don't worry, Christof, Olaf and Arianna - I won't mention your names!) - and a company from Heilbronn has something like this in its range.
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A stylized skeleton figure with exaggerated features, showcasing an open cape against a black background. The skeleton has a human-like skull and a dramatic pose, giving an artistic interpretation of a humanoid skeleton.

All the teeth!

Sometimes there are fantastical productions, where you get a monster that feels fresh and new – and once we had seen Season 2 of “Carnival Row” (Release on Amazon Prime), we needed to talk about the toothy skinned bat: Sparas!
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A digital interface showcasing Nuke Studio, featuring animation elements like a 3D cat and a blue character, alongside multiple editing tools and color grading options. The Nuke Studio logo is displayed prominently at the bottom.

Timeline Tools von The Foundry 2

Color, Comp und Conform! Nuke and Nuke X are the de facto-standard in node-based compositing. But even seasoned Nuke artists have often had little or no contact with the closely related reviewing and finishing products.
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A retro robot with a round body and segmented arms is illuminated by a beam of light, creating a dramatic effect against a dark background.

Castle In The Sky Hommage

We all think Studio Ghibli is great - and if you want to learn what makes it so charming and appealing, a homage is always a good way to go. And I had the opportunity at Ostfalia University, to really immerse myself - a an experience report.
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A colorful animated scene depicting two characters in a vibrant street filled with whimsical buildings. One character, resembling a small creature in green clothing, stands near a scooter, while another character, with fiery features and a stylish dress, interacts with him.

Elementary!

You’ve surely seen the posters: There’s a new Pixar movie, this time asking “What if the Aristotelian elements have feelings?” The story plays out in Element City, where fire-, water-, land- and air-residents live together.
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A digital editing interface displaying a grid of images featuring a tabby cat on a patterned rug, along with editing tools on the right side.

New in the toolbox

Standing around the DP stand at FMX and (as so often) looking stupid, various people came by and wanted to know something special. "Do you know anything for..." - and we were able to answer almost everything, and one of them (Hello Ralf!) said we should put the list in the magazine. Okay, here you go - the best tools we've recommended to people directly. You might find them helpful too!
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Shotgrid at the discounter?

It's not just VFX studios that have digital assets of all kinds - CGI pipelines are now now run through all industries. We take a look at what a discounter is doing with Shotgrid (formerly Shotgun).
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A cartoon scene showing an animated dog and a blue creature inside a colorful spaceship cockpit filled with buttons and levers. The dog is excitedly steering, while the blue creature looks surprised. The Blender logo is at the top left corner.

Performance across the board in Blender 3.6 LTS

Blender 3.6 is the last release before the big jump to 4.0 and again with Long Term Support (LTS). Important work on the substructure has been continued, so that a leap in performance is noticeable across almost all areas. Other areas such as the viewport compositor have been completed and Cycles now supports significantly more hardware. However, this does not mean that the developers have skimped on new features. The Geometry Nodes can now finally run simulations, the Video Sequence Editor has been given a new retiming tool and there is much more to discover.
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Firefly_Banana+Pirates Birthday on a big yellow steampunk sailing ship made of bananas

Firefly –AI for the Creative Cloud?

Everyone is talking about AI, and even in the general interest One of the points of criticism is copyright, as most programmes simply use the internet to learn how to generate images and text. Adobe has now also released an AI image generator with the beta version of Firefly, but it has a slightly different approach. I was one of the first beta testers to see how well it works.
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A close-up view of a bicycle, featuring sections of the handlebar with controls, the frame junction, the chain and rear wheel, and a bike pedal. The image highlights the intricate design and materials used in the bike's construction.

Direct Modeling (R)evolution für Houdini

For most people, the idea of modelling directly in Houdini causes them to break out in a sweat at the very least, and some are even said to have thrown the mouse out of the window in sheer horror. The reasons for this are understandable at first glance.
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A Poly conference speakerphone with buttons and a USB dongle.

We need to talk..

... is the phrase that makes some people break out in a cold sweat. Not because it's about the subject, but because laptops in particular have notoriously poor microphones and speakers. Of course, integrating audio alongside the hardware only works to a limited extent. Wouldn't it be great if there was a device that could turn mumbling into an intelligible conversation?
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Stylized text spelling 'PRESENT' in white and yellow on a teal background.

Got you a Present!

“Present” stands for “Photoreal REaltime Sentient ENTity”. During FMX 2022, Manne Öhrström, Global Head of Film Software at Framestore, delivered a talk about the Present project, where machine learning translates high-end film character rigs into real-time. A conversation with Manne Öhrström – and with Epic Game’s Research and De­velopment Technology Producer, Emelia Fiell.
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A plastic bottle drifting underwater, surrounded by marine life in an ocean environment. Light rays penetrate the water, illuminating the scene with a serene blue hue.

The Beauty

This year's FMX trailer is "The Beauty" - if you're thinking "that looks familiar", you're right. The 2019 project won a number of awards, including an Animago "Jury Prize" of the Jury". So it's all the better that we can now show this film to even more people!
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A stage featuring animated characters as a band: a guitarist with a notable hairstyle, a singer with a microphone, a drummer, and a bassist, set against a backdrop of artwork depicting musical elements.

The Puppet Groove

The animated film "The Puppet Groove", which looks like a music video, shows a rocking puppet band on stage. In the background, the singer narrates their success story in an animated film sequence. But whether the musicians really have everything under control is only revealed at the end.
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The power of the crowd

Looking back: In DP 03 : 2015, Lighting Boy Studio realised the film project Le Gouffre. A Kickstarter campaign brought the animated film over the finishing line. An animago AWARD-nominated short film.
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Digital Production 2023, the second!

And here is the spring edition of DP! On board this time: Emil / MaxR at the Filmakademie, Nuke 14 (including part three of the best little helpers) and a big workshop on BMD Cloud. For those who prefer to read about projects: Trixter's work on Shehulk, a dialect comedy in HFR and two award-winning student projects from HFF Munich.
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Planet B

"There is no Planet B". A slogan from various climate protection campaigns, which refers to our current situation of not having a second planet on which to live on which the inhabitants of Earth could live. The film Planet B shows a scenario in which exactly that is attempted. On a planet afflicted by drought and toxic gases, a young woman sits in her underground bunker and controls the construction process of a new planet in space.
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Trash, Dance & Robots

In winter 2021, we decided to make a film as a group of three under the guidance of our professor Jürgen Schopper about a robot whose purpose in life is to pick up rubbish. A lot has happened in the meantime: the robot is now controlled by an old lady and can - surprise! - dance very well. We have spent many enjoyable, stressful and also funny days at the HFF with our robot and the old lady. The original idea resulted in a four-minute animated film. We - three visual effects students (Valentin Dittlmann, Hannes Werner, Felix Zachau) at the University of Television and Film in Munich - developed, realised and completed this film in the course of our first year of study.
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SpongeBob SquarePants and Patrick Star sharing a joyful moment at a vibrant carnival, surrounded by colorful lights and attractions, with SpongeBob excitedly singing while Patrick looks amused.

A sheen of simplicity

Playing an instrument when you’re in the profession of animation helps – especially in regard to timing. For Animation Director Andrew Overtoom, it’s the guitar.
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Circular logo with a central blue circle and red accents.

Video Packaging Unveiled: Netflix goes GPAC

This article is a conversation with Motion Spell’s Founder and CEO Romain Bouqueau. Anne Aaron (see on the right), Director of Encoding Technologies at Netflix, recently said: “As part of our strategy to build a flexible and efficient packaging platform, we needed a strong partner with deep expertise of the best encoding and packaging tools.” In November 2022, Motion Spell, a media technology software and consulting company based in Paris, concluded an 18-month transition phase with streaming provider Netflix – resulting in: the integration of GPAC Open-Source Software into Netflix’s worldwide content operations.
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Baseball pitcher throwing a ball in a sports game with CPU usage displayed.

Daniel2 Dynamo? Next-gen Codecs!

„The fastest codec in the world“ is how the Munich-based broadcasting and production software developer Cinegy advertises its video codec Daniel2; it uses the computing power of the graphics processor to speed up image processing specifically and workflows in general. The codec promises: real-time film editing with Adobe Premiere CC, at a resolution of of 8K - without any drop in frame rate. A conversation with Cinegy boss Jan Weigner about Content Creation with Power Codecs.
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Flight of fancy | Retro article

Review: In DP 06 : 2014, the second instalment of Planes rotated its way into the inbound flight path. Disneytoon Studios increased the budget for software licences and personnel at the time - but does the film come close to Disney-Slash-Pixar major productions such as Frozen or Brave?
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A woman working on a computer in an office with graphs on the screen.

Trust is good, control is… QScan?

While gazing across the internet in search for DCC-related news items, we stumbled across a report released on the 24th of October on postperspective.com titled “LWKS Offers Updated QScan for Automated QC”, announcing the launch of QScan 2023 – the most recent version of the automated quality control (AQC) platform, manufactured by Lightworks (LWKS). We got in touch with Daniel Roques, Product Manager for QScan to answer our questions about what improvements users can hope for with QScan 2023.
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Colorful abstract digital background with NUKE 14.0 logo

What’s New in Nuke 14?

"The next generation of Nuke" - the British developers from Foundry are confidently announcing their new version. Let's take a look at what's new between Copycat and Scanline Renderer, what's changed, what's completely new or what remains the same?
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Green humanoid character with scales and fins

That girl is green!

For Marvel Studio‘s most recent streaming series, “She-Hulk: Attorney at Law”, the concept of a workplace dramewdy (think Ally McBeal, 90s kids!) merges with Superhero-battles (think all the Marvel movies, comic-book-geeks!) – leading to 6-foot- 7-inch-sized, gorgeously green, super-powered viewing pleasures. A conversation with VFX Production Coordinator Erika Feijoo Spena and Visual Effects Supervisor Chris Smallfield about Hulk-ifications at VFX-powerhouse Trixter.
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CityEngine meets Omniverse

Omniverse in its various components can serve as a "meeting point" for the various DCC packages and their output - and now everyone is wondering and now everyone who wants to work with it is wondering how well it works. So let's just ask Simon Haegler from the CityEngine team how well you can develop with the Nvidia environment.
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Hair care products displayed on a neutral background

Nuke Tools Vol. 3 – Channels, Passes and Mattes

While looking at the UI previously, we are now finally moving on to the node tree. More specifically, into Nuke's channel management. Here too, artists can make their lives much easier with a few tools and scripts. Because especially with a view rebuild, you want to make life a little easier than constantly repeating the same steps.
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The law of the series | Retro article

Review: In DP 05 : 2010, we sought an expert discussion with Blue Byte, the German gaming industry giants. We asked Managing Director Odile Limpach and Producer Benedikt Grindel about the 7th instalment of the building strategy series The Settlers.
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War of the Worlds | Retro Articles

Review: In DP 05 : 2005, ILM chased special effects through a brand new pipeline for Steven Spielberg's War of the Worlds film. A test run with time pressure - in the middle of a big-budget production.
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A sleek, black 3D mouse designed for computer modeling, featuring a large central scroll wheel surrounded by programmable buttons and a digital display at the top. The layout is ergonomic for ease of use.

Flying in the Unreal Editor!

If you work all day in 3D software such as Unreal, sooner or later you will either configure your workstation or go mad - pushing and rotating the mouse is easy, but neither efficient nor comfortable. Not to mention the ergonomics. But wouldn't it be great if there was a device that was built to move in 3D? And that would work natively with Unreal?
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Between HFF and VHS | Retro article

Looking back: A special film school opened in Mannheim in DP 06 : 2014. The non-profit organisation Flimmermenschen views film as a holistic cultural phenomenon. An educational programme for students, hobbyists and newcomers to the industry.
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Road with yellow lines and text overlay

XPresso in Cinema 4D

XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits, to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
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A 3D rendering of a blue cube with circular cutouts and a pink sphere placed on top. The background is a light gray grid, indicating a design software interface. Tools and options are visible on the left and top of the screen.

Womp: Simple 3D for everyone?

"No downloads or grey apps with 1,000 buttons. Just your browser and your creativity". The website www.womp.com presents itself colourfully and confidently and promises to make 3D modelling easy for everyone. Womp, an online 3D application, is currently still in the alpha phase and is still free to try out. The Womp team promises that Womp Alpha will remain 100% free. A "Pro version" with a wider range of functions is planned for later - the current version has only been released for about a month. A price does not yet seem to have been set.
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A figure in a dark hooded cloak illuminated by a bright light emanating from their chest. The background is a dimly lit, cavernous space with rocks visible.

Black Adam!

The DC Universe has a new “Hero” – well, not really a hero, but you’ll have to watch the movie for that. What is one of the best entries into that universe though, is Digital Domains work in the beginning – the “Introduction” of Black Adam is a super­power-extravaganza, with super-speed, bullets everywhere, punching through walls and a healthy dose of electricity – and we asked DD’s Supervisor Nikos Kalaitzidis how that was done.
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More locations, more VFX!

Looking back: In DP 03 : 2015, we found out that Rise Visual Effects Studios has been around since 2007 - eight years later, in 2015, it even had four locations. Founder Florian Gellinger explained to us how the expansion of the VFX business was achieved.
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A futuristic starship navigating near a large planet with visible rings, illuminated by glowing lights under a starry sky. The ship's sleek design contrasts sharply with the celestial background, showcasing the vastness of space.

Strange New Worlds in Norway

When we talked about the Virtual Production of Strange New Worlds, we only talked about one side – the interiors and strange planets. But Star Trek is called STAR Trek – so who made the Spaceships?
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A solitary figure standing in a wide expanse of sand, facing a large, illuminated tree against a dark, starry sky. The scene conveys a sense of isolation and tranquility.

The Wild Wild Witcher

Grabbing two Bafta (British Academy Television and Craft) Awards in 2022, the second season of "The Witcher” has tons and tons of eye candy. Winning in the categories Make-Up & Hair and ­Visual & Graphic Effects, this colossal fantasy saga is filled to the brim with magic effects – but who did put the magic on the screen?
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A memorable VFX project

Review: In DP 06 : 2013, we spoke to VFX supervisors Thilo Ewers (Pixomondo) and Paul Lambert (Digital Domain) about the science fiction film Oblivion - and about Tom Cruise's 3D model.
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Maljaʼ tayʼ Avid

Review: In DP 05 : 2013 we learnt Klingon: "Cut with Avid" is called "Maljaʼ tayʼ Avid". J. J. Abrams made the sequel to the reboot - could Starship Enterprise nostalgics and blockbuster fans be satisfied at the same time?
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Back to the 70s – Cloud Atlas

Review: In DP 02 : 2013, we tracked down the mega-production Cloud Atlas - with export director Tom Tykwer and the Wachowski siblings in the director's chair. How did Rise manage the massive visual effects of the three-hour epic - and how did the VFX artists transform today's Glasgow into the San Francisco of the 1970s?
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Interview zu Cloud Atlas

Review: In DP 02 : 2013, we spoke to Florian Gellinger, founder of VFX studio Rise, about the David Mitchell film Cloud Atlas. The sci-fi epic was realised by: the Wachowski siblings.
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Colourful balls

Review: In DP 01 : 2013, a world-famous manufacturer of sugar water commissioned a commercial from Bent Image Lab. Grading artist Jalal Jemison was responsible for the bright red colour typical of the beverage brand. An interview.
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Medieval murderer

Ubisoft built on the success of Assassin's Creed with a second installment in the series. The content mix for the sequel: Renaissance Italy, modern 3ds Max technology and a pompous trailer debut. The reward: an animago AWARD in the "Best Postproduction" category!
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Asus or Apple for Resolve on the move?

Presented by notebooksbilliger.de: Users looking for a desktop computer à la price-performance queen should go for a Windows or Linux computer with a powerful GPU, right? With one caveat: the availability and price of high-performance GPUs are currently problematic. So where can digital nomads and laptop enthusiasts find what they're looking for?
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A new journey begins

Review: In DP 01 : 2013, Weta Digital went back to Middle-earth with Peter Jackson. For the prequel trilogy "The Hobbit", the New Zealanders transferred fantasy author J.R.R. Tolkien's prequel to the big screen.
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Cracked stone letters 'DP' breaking through grass

Houdini 19.5: I/O – UI – RBD -FLIP – PYRO – UX ..

There are no completely new features in the Houdini 19.5 update this time. Rather, there are fundamental revisions to the most important functionalities of Houdini: RBD Rigid Body Dynamics and Fluids Simulations. I/O, i.e. input & output, is another topic that extends across all tools. And as expected, there are some user interface standardisations and improvements - especially in the interactive tools. Let's dive right in!
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Back in Dinoland

Review: In DP 01 : 2016, "Jurassic World" celebrated its opening. We asked VFX supervisor Martyn Culpitt from Image Engine for a chat - about impressive CG environments and even more impressive CG dinosaurs. Who is the biggest pipeline eater?
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400 MPH

Blast from the past: In DP 06 : 2019 we went apeshit for the Planet of the Apes movies – and then the animated short "400 MPH" from students of "Supinfocom" came along. Ready for a chimpanzee aping Icarus?
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My Dear Gnome

Review: In DP 06 : 2016, the animated short film "My Dear Gnome" impressed with a humorous board game of checkers. We spoke to the two makers.
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Germany in Baselight

A look back: In DP 01:2019, we took a look at high-end grading with Baselight. We also spoke to Rotor Film about HDR material and the Amazon series "Deutschland 86".
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Bigger & Better

Review: In DP 04 : 2009, effects company ILM realised gigantic robots for Michael Bay's second part of the tin-and-bending brothers from Transformers. "Mindbending" or "sand in the gears"?
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Thousands of parts

Looking back: In DP 05 : 2007, the ILM team was looking for new ways to bring the Transformers to the big screen - and came up with a solution that had a decisive impact on the industry.
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Magical effects

Review: In DP 05:07, Harry Potter 5, to which eleven studios contributed effects, was enchanting. These included heavyweights such as DNEG, ILM, Framestore and MPC.
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Bloody ice magic

Review: In DP 06:2012, we visited the Polish studio Platige Image. Could the Poles, who are spoilt for success, manage the major project "The Witcher 2: Assassins of Kings"?
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17 Souls

Since October 2020, the Munich University of Television and Film has been offering a new specialisation in VFX as part of the Image Design course. In their first year, the students have already been able to realise an animated film in teams of three; from a reinterpretation of the werewolf myth (from page 102) to mysterious radio messages from a lost plane.
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Logo for ACES featuring a stylized golden Oscar statue and colorful letters spelling "ACES" on a dark background.

Putting the „Ace” in ACES

The fact that ACES is more than just another buzzword in the VFX industry should have t should have got around by now. And anyone who works at a major studio in a reasonably up-to-date pipeline will already have had contact with ACES. But what about one-person dancing bands, freelancers with mobile workstations and those who like to dance at several weddings?
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Disassembled handheld gaming consoles arranged on a work mat. The image displays circuit boards, buttons, and tools alongside empty game cartridges. A magnifying glass is also visible on the mat.

Loveletter

Who doesn't know it: the portable games console that saw the light of day at the end of the 1980s and gave us endless hours of fun and games for many years. We are, of course, talking about the Gameboy. A time when the potential of computer-generated graphics was in its infancy. But what if a creative team back then had had access to today's production pipelines and technologies?
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Premiere listens – and types!

New functions and tools are added with every Creative Cloud update. In the last major update for Premiere, there was an entire subsection - transcribing. But how exactly does it work? (Including self-test and prize draw)
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