HOT4D Version 0.3 Available

Valkaari’s Houdini Ocean Toolkit sets sail for new shores.
A sailing ship with billowing sails on the ocean.

Archive notice: This article was originally published on February 1, 2013. Links and embedded videos are preserved as part of the historical record.

Among other things, the update includes the ability to generate better foam, and you can now use the Restriction Tag. With version 0.3, with access to the shader, a Vertex Displacement Map can now be created in both World and Tangent Space.

The new version is available for download here.

Incidentally, since version 2.61 Blender has had an ocean simulation as a modifier based on the Houdini Ocean Toolkit. Like so much recently, the financing of this integration was achieved through a crowdfunding campaign. In the next issue of DP, we present the simulation’s most important functions (DP 02/13 appears on 20 February).

Here is another animation test LSGG:

Realistic Ocean animation Test C4DR13 & BLENDER V1 from LSGG on Vimeo.