Browsing Tag
Flame
8 posts
conform.tools’ Connected conform gets a desktop beta
A Resolve-connected desktop app enters public beta, while pricing spells out per-shot timeline exchange, per-GB transfer, and seat-based tiers.
Autodesk Flame 2027: metadata and depth maps
Flame 2027 keeps frame metadata intact, adds frame annotations, and brings Depth maps plus OCIO 2.5.1. More pipeline glue, fewer hacks.
ONYX Ai Matte for OFX hosts
ONYX Ai Matte targets fast alphas in OFX apps with prompts, tracking, trimap refinement, and published RTX only system limits.
Rendering the Inferno at RiseFX: The Lost Bus
128 shots, 15 sequences, and GPUs on the brink: RISE FX’s Oliver Schulz explains how his team built the burning world of The Lost Bus.
The Rise and Fall of Cyborg
When we think of compositing systems of the late nineties and early two thousands, Discreet and Quantel come to mind. But for a brief time, there was a real contender to those two powerhouses: 5D Cyborg!
What’s new in Flame
Autodesk is releasing the next version of Flame just in time for NAB. And once again, the update is a colourful bag of innovations. From minor optimisations to major new features, from product maintenance to fundamental changes, everything is included.
Access Flame, Flare & Flame Assist via the AWS cloud!
Autodesk is entering into a partnership with the Amazon Web Services cloud. This should make decentralised work more efficient. Also: Updates for Flame announced!
Autodesk | Triple innovation
For Flame, Flare and Flame Assist: Support for 4K, UltraHD and HDR image material!