Archive notice: This article was originally published on March 28, 2014. Links and embedded videos are preserved as part of the historical record.
Stoke MX can be used to control velocity-field-driven particle simulations, and the toolkit is intended to enable 3ds Max artists to achieve detailed results much faster.
According to Thinkbox, version 2.0 integrates the complete field editing and manipulation capabilities of the Ember toolset—the "Volumetric Field Manipulation Tool" that Thinkbox announced last year.
Further new features in Stoke MX 2.0 are "Procedural Field Generation" and "Field I/O", which allow users to load and save volumetric data formats such as Open VDB and FumeFX. In addition, Stroke MX 2.0 includes modifier stack support, asynchronous processing and time-dependent field simulations.
Stoke MX 2.0 is currently in open beta; Thinkbox Software can be contacted for access. More information is available here.
In addition, Thinkbox has also announced the release of its 2.2.0 update of the particle renderer Krakatoa MX. The new features will include particle repopulation support, PRT 1.1 file format I/O and PRT surfacing.
All further information about Thinkbox Software is available here.