Browsing Tag
Autodesk Flow
8 posts
Autodesk Flow Studio adds 3D Editor and Canvas
Autodesk adds 3D scene direction and a node-based Canvas to Flow Studio for more controllable AI-assisted filmmaking.
Autodesk ships Maya 2027
Maya Creative gets most of Maya 2027, while Maya 2027 adds Smart Bevel, USD tools, MotionMaker horses, and deeper Bifrost perks.
On a Mission: Creating “NO ONE’S LIGHT”
No One’s Light is what happens when you start with 50 sci-fi ideas, delete 47 of them for survival reasons, and end up with a five-minute animated short that still looks like an alien planet got a proper art department. Blender handles the world building and Geometry Nodes chaos, CloudRig keeps characters bendy instead of broken, and Nuke ties it together before final grading at HFF München.
Autodesk launches Maya 2026.3 & Creative 2026.3
Maya 2026.3 packs Bifrost rigid bodies, Graph Editor channel sets, Flow connectivity, and an upgraded USD asset resolver.
HFF Munich Hiring: Two Half-Time Heroes Wanted
HFF Munich’s VFX department wants two new tech minds—one for the pipeline, one for IT. Expect creative chaos, cool people, and excellent surroundings!
Autodesk adds AI Assistants to Maya (and beyond)
Maya gets AI Assistants and Graph Assist. Autodesk outlines a larger AI push for artists.
RV 2025: Onion Skin, Live Review, ARM Macs
RV 2025 arrives with Live Review (Beta), ARM64 macOS support, and onion skin annotations.
Flow’s Custom Blender Plug-In: Water Sim That Made a Splash
The Blender plug-in behind Flow’s water scenes is now public—get ready for technical precision in your water simulations!