Browsing Tag
automated rigging
3 posts
Hair Bone Generator Maps Blender Strands
Hair Bone Generator maps stylised Blender hair into connected deform-bone chains, with three guide methods and controls for spacing and root placement.
Autodesk Flow Studio adds AI Rigging and Neural Layer for character workflows
The Flow Studio update introduces automated rigging, video-driven animation, neural rendering enhancements, and export to Maya, Blender, and Unreal.
New Facial Rigging Tool
Anzovin Studios has introduced a new Maya plugin for automatically rigging faces