In this video, next to a lot of other quick tips for a more fluid workflow, we are taking a look at how I handle and correct axis to get my CAD assets into a usable state within Cinema 4D. I am going through a lot of useful features when it comes to the axis tool, as axis placement, axis alignment and much more. If you are working in a fast paced visualization environment this video probably will have the one or the other valuable tip to improve your workflow.
CHAPTERS
00:00 Intro
00:46 CAD Model from GrabCAD
01:30 C4D CAD Import vs MOI Import
03:41 C4D Placing Axis
05:32 C4D Align Axis
07:31 C4D Center / Align Axis for multiple Objects
09:12 C4D Fixing slight inaccuracies
09:54 C4D Different Use-cases and Situations
14:15 C4D Finishing the Model from GrabCAD
16:17 Looking at the shaded model
16:38 Patreon Thanks
17:40 Famous Last Words
Download the Tut Scene by becoming a Patreon member. No matter which tier!
VIDEO RELATED LINKS:
Maxon’s Official Website: https://www.maxon.net/
Octane C4D Otoy Official Website: https://render.otoy.com/forum/viewfor…
If you’ve ever wondered what happens when a VFX artist spends too much time obsessing over pixels and lighting, well, welcome to my world! You can find all my latest experiments, tutorials, and general nerdy shenanigans here:
Website: silverwing-vfx.de
Patreon: patreon.com/SilverwingVFX (Get scenefiles for all of my tutorial scenes also while supporting me)
Instagram: instagram.com/silverwingvfx (Finished 3D projects and engagement with the community)
YouTube: youtube.com/@SilverwingVFX (Updates and news about my work and what I am up to)
And if you’re into retro gaming and deep-dive nostalgia, check out the big article I wrote for this magazine: my love letter to the legendary Game Boy. Because nothing says “true love” like an 8-bit screen and a battery life that could outlast modern smartphones.