Archive notice: This article was originally published on June 6, 2008. Links and embedded videos are preserved as part of the historical record.
In its vocational Film + TV Design and 3D Design/Game Design programs, L4 is now preparing students intensively for fundamental changes in the animation-film production process. This follows a successful trial with students from the video journalism department as part of the establishment of the first virtual television channel, LIFE 4-U. In film and TV productions, aspiring media producers will in future use machinima during production preparation as a low-cost, time-saving technique for previsualization (“virtual storyboarding”). In 3D Design/Game Design, machinima as a new media form is a central focus for course participants, as the L4 Institute for Digital Production Industries expects rapidly growing demand for highly qualified specialists in the coming years. L4 intends to make an important contribution in this area. Machinima makes it possible, for example, to shoot film sequences in real time within the 3D environment of “Second Life” and was first used by L4 in 2007 for the virtual TV channel LIFE 4-U. Thorsten Strack, executive producer of LIFE 4-U and head of Film + TV Design, is convinced of the technology’s market success: “With its real-time visualization and the resulting savings in time and cost, machinima will establish itself as a powerful tool for producing animated content.”Further Links:
- More information
