Bones 4.5

3d-io presents the new version of “Bones”, a skinning tool for Autodesk 3dsMax. BonesPro version 4.5 aims to compete with ZBrush and, for example, enable artists to paint weight shifts directly and brush them onto the model in real time.

Archive notice: This article was originally published on December 16, 2010. Links and embedded videos are preserved as part of the historical record.

BonesPro 4.5 introduces brushes for efficient skin-weight painting for the first time, available in addition to the standard functions of 3ds Max. This lets users create smooth skin, wrinkles and transitions in just a few steps. A completely revamped MAXScript interface is intended to integrate Bones 4.5 seamlessly into the workflow and make automated processes easier. Earlier scripts continue to be supported.

More about the plugin at http://www.bonespro.com

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