MHL 3.0 Brings 4K Ultra HD Support

4K is currently a prominent topic in the industry—the MHL mobile-device interface in version 3.0 is intended to support 4K Ultra HD and offer further features.
Phone charging graphic with battery icon and television.

Archive notice: This article was originally published on September 17, 2013. Links and embedded videos are preserved as part of the historical record.

Mobile phone games can now be played on a 4K Ultra HD device thanks to the new MHL 3.0 standard—if anyone wants to.

The wired Mobile High-Definition Link (MHL) interface was developed in 2009 by a consortium of Nokia, Samsung, Toshiba, Sony and Silicon Image as an alternative to the HDMI standard. The interface can transfer high-resolution audio and video files from a mobile device to a screen and charge the mobile device. 

Version 1.0 has been on the market since 2010, and now the consortium has released version 3.0. Interesting functions, in addition to 4K Ultra HD support at 30 frames per second, include Dolby TrueHD and DTS-HD audio with up to 7.1 channels. MHL 3.0 is backward compatible with MHL 1.0 and 2.0. 

The new 3.0 standard does not specify a connector, so manufacturer-specific sockets with adapters that drive screens via HDMI remain in place.

You can find more information from the MHL Consortium.

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