IrayforMaya Coming at the End of March 2014

Software & Consulting GmbH has integrated Nvidia Iray into Autodesk Maya. IrayforMaya offers the features of an independent renderer in Maya.
View from inside a car driving through a lighted tunnel.

Archive notice: This article was originally published on March 7, 2014. Links and embedded videos are preserved as part of the historical record.

IrayForMaya will be available for the Linux and Windows operating systems. It is expected to include the following features: GPU and CPU rendering, physically based global illumination rendering, and a physically based layer-matrial model.

The integrated renderer also features image-based lighting that uses various IBL nodes in a single scene. In addition, there is light-emitting geometry and support for Maya’s UV-based textures and shading networks. According to Software & Consulting, IrayForMaya offers fast convergence without persistent artifacts and simultaneous rendering component output.

Further features include Tone Mapping, Matte Shadows, Depth of Field, Motion Blur, a Degrain function and Bloom Filtering, as well as much more.

A single workstation license is expected to cost 650 euros, while a floating license will be available for 950 euros.

You can find all further information here.

Image: Iray sample image/Software & Consulting/HDRI and background Maground

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