Archive notice: This article was originally published on March 31, 2014. Links and embedded videos are preserved as part of the historical record.
The competition deadline is May 27. The only conditions of the challenge are: the weapon of choice must be created in a 3D program and any 3D renderer, must not have been published anywhere before, and should look as realistic as possible.
All works will be published in a special gallery, and the Humster3D community will vote on the works together with the sponsors’ jury. There will be three winners; taking part is worthwhile—for example, first place brings a full package: a license for the KeyShot renderer, a license for TopoGun, an Ultimate 3D Bundle from Video Copilot, 500 RenderPoints at RebusFarm, two image sets for use in a portfolio from Maground, as well as an interview with 3D Artist Magazine.
You can find all further information about Humster3D’s 3D Weapon Render Competition Challenge here.