Archive notice: This article was originally published on July 24, 2014. Links and embedded videos are preserved as part of the historical record.
They include, for example, a profile of Paul Debevec, for which he created a 3D scan of himself, and an article about Andrew Stanton, the director of "Finding Nemo" and "Wall-E". A portrait of Pixar explains what working life there is like.
Click here for the overview of New Yorker articles.
You can then find out more about Pixar, Debevec, and company in our DP issues: in one of the upcoming issues we have an interview with HDRI icon Debevec; in our DP issue 05/13, we looked at how Pixar saves time with Open Subdiv Surfaces. And in DP issue 03/13, we spoke with Pixar VFX supervisors Josh Hollander and Bob Whitehill about the stereo 3D version of "Nemo". We are giving you this article as a free PDF in the attachment.
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