Unreal 4 Demo Environment

Senior environment artist Miguel Rodriguez provides an insight into the possibilities of Unreal 4 in his short demo.
An interior view of a futuristic tunnel with orange lighting and pipes.

Archive notice: This article was originally published on October 10, 2014. Links and embedded videos are preserved as part of the historical record.

The demo runs in real time and was rendered in Matinee. The assets, shaders and lighting are by Rodriguez, who works at Infinity Ward ("Call of Duty").