Modo Training: The Basics in Five Parts

Getting started with Modo: The basics of Foundry’s 3D tool explained in five videos: From project setup and modeling to materials and shaders – project files included.
Modo Training

Archive notice: This article was originally published on June 27, 2017. Links and embedded videos are preserved as part of the historical record.

In this learning series, Training Manager James Darknell gives you an introduction to the 3D tool from Foundry. Anyone who does not own a Modo license can find a trial version here. You can also download the project files for the basic training here.

Modo Basics Part 2 – Project Setup

Modo Basics Part 3 – Import and Item List

Modo Basics Part 4 – Materials and Shaders

Modo Basics Part 5 – Modeling, Presets and Replicator

Further information about Modo can be found here