Blender 2.8 – Release Plan & GPU Support

The 2.8 release is just around the corner: here are the release plan, GPU-support information, new texture brushes for Grease Pencil and more!

Archive notice: This article was originally published on May 21, 2019. Links and embedded videos are preserved as part of the historical record.

The release of Blender 2.8 is getting closer: Pablo Vazquez, who is also part of the developer team responsible for the current user interface of Blender 2.8, presents the release plan for Blender 2.8 in the following video. Several months have already passed since the official beta – the current date for Blender 2.8 is set for July and is therefore almost here! After that, the team wants to establish fixed intervals between new releases (every three months).

Grease Pencil Texture Brushes

Anyone who wants to can now also use textured brushes with Blender’s Grease Pencil. The 3D vector-painting tool can therefore be used for even more use cases. At cloud.blender.org, you can download a free collection of textures for this. You can find out how to make the textures available in Blender and how to use them here.

Supported GPUs in Blender 2.8

In principle, the Blender 2.8 release should support all GPUs that appeared within the last 10 years and work with OpenGL 3.3. During the development of Blender 2.8, the developers unfortunately had to determine that critical errors had occurred within the OpenGL drivers of many graphics cards, which made the integration of these GPUs significantly more difficult. Here, the developers now largely give the all-clear. The current version of Blender supports…

  • Nvidia GeForce 200, Quadro with Tesla architecture and newer (Windows & Linux)
  • AMD GCN first generation and newer (Windows & Linux)
  • Intel graphics for Haswell +
  • MacOS 10.12 + with Mac hardware from the last 10 years

You can read more about this here.

Blender 2.8 in Digital Production

You can also find an article about the upcoming Blender 2.8 release in the current DP issue 03 : 2019 . There, we take a somewhat closer look at the overhauled interface. And further articles about the new version of Blender will also follow in upcoming DP issues. DP issue 04 : 2019 will then be all about the real-time engine “Eevee” and LookDev mode.

If you would like to learn more about Blender’s current developments, you can also watch the Blender Foundation livestream on YouTube.

You can get the current version of Blender here.