Archive republication: This article was originally published on 17 August 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
Adobe Research
Adobe Research presented experimental projects including a semi-automatic 3D-modelling system and a physics-based real-time renderer. No release dates were announced, but the demonstrations indicated directions under investigation by Adobe’s research and development teams.
Highlights
The presentation covered material creation, modelling, retopology, rendering and physics. One system generated a PBR material from a single photograph using a machine-learning model.
A user-guided 3D shape-modelling application, apparently called Structur, generated procedural variations of objects such as sofas. Adobe also demonstrated a programmable remesher that substantially reduced source geometry.
A progressive real-time rendering preview handled a test scene containing multiple nested, angled mirrors. For physics, the Incremental Potential Contact method efficiently solved nonlinear elastodynamics for materials such as cloth and rubber.
Further Information and Video
The R&D previews begin around 49 minutes into the video. Adobe continues to publish research through the Adobe Research website.