Resident Evil | VFX-Breakdown

Can the first live-action film series in the Resident Evil universe convince? The visual effects from the artists at MPC definitely will!
Woman with tactical gear pressed against rocky wall, looking intensely ahead in dramatic, tense scene.

In nuce: MPC has released a VFX breakdown for the live-action film series of the Resident Evil franchise. The first season of the Netflix series comprises eight three-quarter-hour episodes, with MPC contributing 210 VFX shots, from – as the video description for the VFX breakdown says – simple muzzle flashes to complex CG environments. The lead creative mind behind the Netflix series is screenwriter Andrew Dabb, who is best known to series fans as co-author of the fantasy series Supernatural. The response to the first live-action film series set in the Resident Evil universe has so far been rather muted.

Other highlights: Digital Production has repeatedly reported on the work of MPC’s VFX artists in the past. Below are some of the recent VFX breakdowns.

  • 28.04.2021: Pikachu and co. in the cities? Or: How to populate a pedestrian zone? Environment reel from MPC Film.
  • 19.10.2021: Showreel by MPC Film: (Sonic is) walking on Sunshine: Visual effects with radiance (and with Sega’s flagship spiky animal)!
  • 30.08.2022: In a land before our time: Ruler lizards, lordly Vikings and marvellously around the world in 80 days – a showcase of current visual effects by MPC Episodic.

MPC – Resident Evil VFX Breakdown

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