Browsing Tag
game art
7 posts
MetaHuman gets markerless mocap
Free markerless body capture lands for MetaHumans, using standard video, local processing, and Unreal Engine 5.8.
RealTransforms gives Unity props gravity
RealTransforms uses editor physics to drop, rotate and arrange props, with proxy colliders and a beta hull generator for difficult meshes.
ArcBrush turns image editing into a node graph
ArcBrush ships free for Windows and macOS with 75 nodes, batch export, sprite sheets, texture helpers, and optional paid AI credits.
Epic Games updates RealityScan: 2.1 out
picโs RealityScan 2.1 brings LiDAR & SLAM import, server automation tools and improved UV and rendering support.
Procedural Village People: SideFX Lets Houdini Users Play Skylark Architect
SideFX publishes ProjectโฏSkylarkโs Houdini assets and eight snappy tutorials: procedural tools for clouds, bridges, bottles, and a healthy dose of fantasy architecture.
Free 330โpiece kitbash set for gritty postโapoc scenes
Oleg Ushenok offers 330 PBRโtextured FBX kitbash assets from his commercial Post Apocalypse Survivor Environment pack, free for commercial use.
Choo-Choo Charles Turns a Train into an Open-World Horror Threat
Two Star Games announced Choo-Choo Charles, an open-world horror game built around upgrading a train and surviving a spider-like locomotive.