Abstract has released public preview Linux builds of InstaMAT and InstaLOD, adding native support for RHEL-compatible production environments, Blender and Maya integrations, GPU acceleration, and automation-friendly deployment.
World Creator 2025.3 brings ORBX export for OctaneRender, Godot integration and cave-mask terrain tools, adding flexibility for terrain export and engine pipelines.
Reallusion announces the open beta of AI Render, a completely free plugin that bridges Reallusion’s intuitive 3D software, including Character Creator and iClone—with ComfyUI, the open-source, node-based interface widely regarded as the gold standard for customizable AI visual generation.
There are many different tools for visualisation with AI. "Flora Fauna AI" takes an interesting alternative approach here. The system aims to combine many technologies under one bonnet and be an AI workspace.
LightWave Digital unveils LightWave 2025, introducing RIPR for real-time HDR previews, enhanced Rhiggit tools, LW Construct for rapid asset creation, and a versatile Cel Shader for stylized rendering.
Adobe rolls out new AI-driven video tools for Premiere Pro, including Firefly-powered features. Enhanced workflows, time-saving tools, and stable performance are the key highlights, and not making editors superfluos.
MetaTailor 2.0 improves procedural character generation with a new Blender plugin, better workflow customization, and enhanced support for CG pipelines.
As soon as the Adobe Firefly beta is officially available to every Adobe Cloud subscriber, the features are also being introduced in the Photoshop beta and then immediately in the Adobe Express beta.
Blender 3.5 comes with assets as standard for the first time. To keep the download size small, these are Geometry Nodes setups. Reason enough to create such an asset yourself and add it to your
and add it to your private tool collection.