Browsing Tag
GLSL
2 posts
Material Maker 1.6 tunes graphs and exports
For those who don’t know the tool: Material Maker builds procedural textures and painted looks with node graphs,…
OpenPBR BSDF reference code from Adobe
OpenPBR BSDF reference implementation for Substance is public as a small library with prepare, sample, eval, pdf API and multi-target compilation.