Browsing Tag
hair
10 posts
HiPhyEngine wants clean sims in Blender
HiPhyEngine lands in Blender with unified rigid, cloth, hair, and soft body sims, plus snow and sand. Windows and Linux only.
Ornatrix V9 for 3ds Max: Paint, Plait, Perform
Ornatrix V9 brings hair painting, braiding, SIMD viewport speed, Alembic export and modifier tweaks, grooming artists get the full treatment.
MetaHuman Meets Houdini
TL;DR: Epic’s free “MetaHuman for Houdini” brings rigged, textured MetaHumans and procedural hair grooms into Houdini, with seamless Alembic export to Unreal Engine.
HairFlow: Bad Hair Days Are Simulated Now
HairFlow simulates hair in Blender using simulation nodes—wind, gravity, collisions, even goosebumps. Realtime playback included.
Tiny Hair Shader: Making Blender Hair Shine
Tinocky (of Tiny Eye Fame) introduces Tiny Hair Shader, a procedural tool for Blender enabling easy creation of stylized hair with adjustable properties.
Unreal Engine Gets a Hair-Raising Tool
New free tool "Hair Cinematic Tool" for UE5 simplifies grooming workflows for realistic hair in real-time cinematics.
Six Real-Time Hairstyle Asset Packs for Unreal Engine
Maria Puchkova released six real-time hairstyle packs aimed at game artists, covering dreadlocks, men’s and women’s styles, a bun and a Viking design.
DAZ 3D Brings Carrara 6
The 3D package is now compatible with all of DAZ’s 3D content and offers a range of new tools
Maxon Introduces Hair Module for Cinema 4D
First fully integrated professional module for hair, fur and feathers / Introductory pricing through year-end
Eovia Releases Carrara Power Pack
Eovia’s Carrara Power Pack bundled 14 plugins for hair, displacement, star fields, shaders and web export on Mac and Windows.