Browsing Tag
HDRP
2 posts
Unity 6.1: Surfing Waves and Shading Smarter
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
The Heretic Digital Human Pack Archived
Unity’s Heretic pack included Gawain, 4D facial clips, skin attachment, character shaders and HDRP 7.3.1 project systems.