Browsing Tag
polygonal modeling
4 posts
Modeler 26 for Houdini released
Modeler 26 for Houdini introduces a significantly expanded PolyPen, Bezier-based deformation, curve-driven boolean operations, viewport card drawing, and a new object layer system.
Delta Quad: The Add-On That Tames N-Gons in Blender
Delta Quad, a Blender add-on, turns N-gons into clean quads with ease, optimizing 3D modeling workflows for professionals.
Cinema 4D Quick Tip: Close All Polygon Holes at Once
Jonas Pilz demonstrates how to repurpose Cinema 4D’s Voronoi Fracture object to close every polygon hole in a mesh at once.
Softimage|XSI v1.5 – Animation environment for games/web
With XSI 1.5, entire 3D worlds can be prepared for the web. And new tools for polygonal modelling not only delight game designers but also Linux users