ASUS launches its 32″ 8K HDR Mini-LED monitor, the ProArt PA32KCX with great brightness and pro-features. Not for everyone, but if you edit 8K or need huge desktop real-estate, this is serious.
“Stitch Head”: A charming animated adventure blending gothic charm, playful humor, and a heartfelt journey of self-acceptance, crafted by a team spanning multiple continents and pipelines.
Free node setup Easy Photorealism turns Blender’s compositor into a one-stop post-processing station with glare, noise, vignetting, and colour tweaks included.
At IBC 2025, I talked with Adobe’s Victoria Nece about Quick Offset, Smooth Zoom, and 3D compositing in After Effects. It’s tactile, fast and oddly fun.
Pixel 10 Pro quietly enables true 12-bit RAW video via DCG. Good for BCAM, photogrammetry, or set refs. But don’t expect it to replace your cinema cam.
TL;DR: Dolby Vision 2 upgrades HDR with AI-driven tone-mapping, ambient adjustments, and creative motion control, first to be seen in Hisense TVs, coming in 2026-2027.
Blender 5.0 gains a built‑in ACES 2.0 view transform, new HDR and wide‑gamut export, and better OpenColorIO compatibility, making HDR pipelines more native.
Sony’s Monitor & Control app finally speaks Mac—with 20-camera multi-view on Premium—and the Creators’ App now pushes direct uploads to Ci with clipped previews.
I whispered, "Goodbye, Adobe!" as I pressed the unsubscribe button. To me it sounded very much like “Hasta la vista” but less dramatic. We had a good run, but it was time to move on.
REZup V2 arrives with two new GPU-friendly ML models: general-purpose DNN 3 and face-focused DNN 2 and adds temporal denoising for cleaner 4× upscaling.
First impression: The ASUS ProArt PA32UCDM is the Clark Kent of displays. On your desk, it could pass for a premium, but otherwise unassuming office monitor—sleek, thin, and lightweight, with none of that over-designed “gamer” bling. But underneath?
iPhones just levelled-up: Final Cut Camera 2.0 adds ProRes RAW, genlock, open-gate, Apple Log 2, timecode and multicam workflow tools – free update arriving later in September.
EIZO’s new ColorEdge CG3100X offers DCI-4K, HDR presets, 99% DCI-P3 coverage and True Black filter. Available November 2025 for less money than you'd expect!
Maya 2026.2 boosts MotionMaker AI, enables MaterialX in LookdevX, brings Arnold GPU Toon shading, and makes Bifrost mandatory. Check docs for full details.
InstantQPatch by Im3dJoe patches polygon holes in Maya with quad-based, curvature-following geometry. Free for all uses, but code sharing is forbidden.
LiquiGen 1.0 delivers production‑ready GPU‑based liquid simulation with per‑emitter viscosity, mesh flipbook and VAT export, new materials and camera controls.
Creative brilliance doesn’t come in one flavor—and in today’s VFX-landscape, understanding how your team thinks isn’t just good leadership, it’s critical infrastructure.
Arnold 7.4.3 introduces a machine-learning Inference imager, faster GPU volume rendering, improved Global Light Sampling, and enhanced OpenPBR and USD workflows.
Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.
Nukepedia’s origin: How Frank Rueter launched the community’s Nuke tool repository and why the relaunch matters in 2025 - and what is coming to nuBridge?
These days you wouldn’t always have to go for an expensive, professionally calibrated screen if you are not working for extremely demanding clients. Has the age of correct colors finally arrived? What about HDR? Let’s have a broader look!
On September 8th, 1966, the U.S.S. Enterprise flew across American screens for the first time - since then, "Star Trek" in all its various iterations has become part of the zeitgeist. And, in keeping with the Enterprise's mission, it has also repeatedly stepped into new areas of visual effects, making it one of the many trailblazers for our industry. In this retrospective, we want to take a closer look at some of these milestones.
Lola Post’s Rob Harvey shares VFX details on Walking with Dinosaurs 2025: 800 shots, 200 artists, Unreal Engine for dinosaurs, and zero Jurassic Park liberties.
Octane Edge Tools is a free Blender add-on from Otoy for creating mesh-based outlines with OctaneRender Toon Material. Controls for edge thickness, object selection, and NPR styles.
Alex Martinelli’s free Blender 4.3+ fern asset uses Geometry Nodes for non-destructive, procedural plant creation with material and instancing controls.
It's a good time for us Trekkies - between Discovery and Lower Decks, between Picard and Strange New Worlds, there's something for everyone - finally again! But there's a lot going on behind the scenes - because the first big show to be filmed on a Virtual Production Stage was Star Trek: Discovery. And right after that - almost simultaneously - came Star Trek: Strange New Worlds. As it was definitely worth seeing, we asked what you can expect from your big VP production.
Datacolor teams up with Kate Jonker for a free webinar on underwater photography – covering gear, lighting, and techniques for tiny critters and coral giants.
Fusion, the compositing tool in and out of Resolve, has got a big update - and we asked BMD's Simon Hall, what it all means and what the future holds..
Boris FX Silhouette 2025 adds 3D scene support, AI-driven fixes, PowerMesh morphs, and node grouping - for roto, paint, comp, and hair without headache.