Browsing Tag
post-production
367 posts
Sony Updates: Monitor & Control and Creators’ App Add 20-Camera Multi-View, Cloud Workflow
Sony’s Monitor & Control app finally speaks Mac—with 20-camera multi-view on Premium—and the Creators’ App now pushes direct uploads to Ci with clipped previews.
Goodbye Adobe Premiere
I whispered, "Goodbye, Adobe!" as I pressed the unsubscribe button. To me it sounded very much like “Hasta la vista” but less dramatic. We had a good run, but it was time to move on.
RE:Vision Effects ups the ante with REZup V2 (and yes, it’s 4× sharper)
REZup V2 arrives with two new GPU-friendly ML models: general-purpose DNN 3 and face-focused DNN 2 and adds temporal denoising for cleaner 4× upscaling.
Netorium and dveas move in together
netorium AG and dve advanced systems merge to combine broadcast IT, VFX, and postproduction workflows for European clients.
URSA Cine Price Cut
Sharp discounts on URSA Cine kits (up to 36% off) come with expected regional price gaps. Timing suggests an IBC reveal is near.
iPhones Go “Pro” with Final Cut Camera 2.0
iPhones just levelled-up: Final Cut Camera 2.0 adds ProRes RAW, genlock, open-gate, Apple Log 2, timecode and multicam workflow tools – free update arriving later in September.
Making it Soft – Diffusion in Post II
We looked at Halation and Diffusion before - but how about the new Tools from FilmConvert and Resolve 20?
Boris FX Turns Up the Volume
Boris FX, known for VFX plugins and tracking tools, now adds Sequoia, Samplitude, and Music Studio DAWs to its portfolio.
EIZO CG3100X: The New Gold Standard for Colour-Critical Work?
EIZO’s new ColorEdge CG3100X offers DCI-4K, HDR presets, 99% DCI-P3 coverage and True Black filter. Available November 2025 for less money than you'd expect!
Tomato Warfare: Milk VFX on Heads of State
Milk VFX Supervisor David Sadler-Coppard on how the team built thousands of CG tomatoes, exploding doors, and digital crowds for Heads of State.
VenkysTurbulenceMicrosolver: Finally, Your Smoke Can Stop Looking Like Blobby Soup
VenkysTurbulenceMicrosolver adds adaptive, detailed turbulence to Houdini Pyro, cutting manual noise setup.
LumaFusion 5.3 Lands on iOS with New Workflow Tools and a Door for Plugins
LumaFusion 5.3 for iOS adds workflow updates, introduces plugin API, and launches CoreMelt’s PaintX as first third-party effect tool.
Fusion Studio 20.1: Immersive, Patchy, and Ready for 360°
Blackmagic Fusion Studio 20.1 adds immersive 360° viewer, Magic Mask v2, deep compositing improvements, and CSV import for MultiText boxes.
Maya 2026.2: Lighter Wolves, Smarter Motion, and One Less Excuse to Skip MaterialX
Maya 2026.2 boosts MotionMaker AI, enables MaterialX in LookdevX, brings Arnold GPU Toon shading, and makes Bifrost mandatory. Check docs for full details.
Resolve 20.1: Apple Vision Pro, Magic Mask V2, and a Few More Reasons to Backup
DaVinci Resolve 20.1 delivers Apple Vision Pro support, Magic Mask v2, and new editing, Fusion, and Fairlight tools. Backup before updating.
Chaos V‑Ray 7 Update 2 for 3ds Max: Now With 300% More Night Sky (And AI for Those Who Miss Deadlines)
V‑Ray 7 Update 2 for 3ds Max delivers AI material tools, a new Night Sky, and 3x faster Chaos Cloud GPU rendering.
InstantQPatch: Im3dJoe’s Quad-Only Mesh Hole Filler for Maya
InstantQPatch by Im3dJoe patches polygon holes in Maya with quad-based, curvature-following geometry. Free for all uses, but code sharing is forbidden.
Sony VENICE 2 Firmware 4.0 Adds EL Zone Tool
Sony’s VENICE 2 firmware 4.0 introduces EL Zone exposure system and tri‑colour frame line display plus camera extension support.
ARRI ALEXA 35 Xtreme: Frame Rates up, Data Rates Down, Everything Else… Still ARRI
ALEXA 35 Xtreme brings 660 fps, ARRICORE codec, five times longer pre-recording, and 10% less power use. The same sensor, new muscle, all ARRI.
JangaFX unleashes LiquiGen 1.0: liquids meet production‑ready polish
LiquiGen 1.0 delivers production‑ready GPU‑based liquid simulation with per‑emitter viscosity, mesh flipbook and VAT export, new materials and camera controls.
Phantom FX Scoops Up Milk VFX and Lola Post
Phantom Digital Effects acquires award-winning Milk VFX and Lola Post; both will keep their names and leadership after the deal.
Photoshop 2025.7 adds smarter Remove, Firefly‑model control, and refined sharing
Photoshop 2025.7 (version 26.9) adds non‑destructive Remove from contextual bar, Firefly model chooser and share‑to‑apps export control
Cascadeur 2025.2 Adds Motion Styles, Tangent Editing, and Automatic Fulcrum Detection
Cascadeur 2025.2 adds motion-style selection, viewport tangent editing, longer inbetweening and auto fulcrum detection.
Dual Export: 4Dviews Adds Gaussian Splatting to HOLOSYS+
4Dviews’ HOLOSYS+ now outputs in mesh‑and‑texture or Gaussian Splatting formats, enabling richer volumetric capture workflows.
Autodesk ships Arnold 7.4.3 with Inference imager and GPU volume speedups
Arnold 7.4.3 introduces a machine-learning Inference imager, faster GPU volume rendering, improved Global Light Sampling, and enhanced OpenPBR and USD workflows.
MetaTailor’s One-Click Dress-Up: Unreal Engine Bridge Plugin Arrives in Public Beta
Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.
Samsung Debuts Corporate LED Studio Bundle: ARRI ALEXA 35 Camera Included
Samsung’s Corporate LED Studio Bundle: ARRI ALEXA 35, The Wall IVC, and UNIQVUE. A complete turnkey in-house broadcast offering - Sounds interesting?
Still Taping? You Should Be: Why LTO Is the Only Backup That Ages Well
Your backup drive will die. Your cloud costs will rise. But a £100 tape will quietly last 30 years, if you treat it right. Yes, LTO still matters.
Ninja TX: Atomos Finally Gives Ninjas SDI, CFexpress, and Cloud: No Ancient Relics Inside
Atomos reveals Ninja TX: 12G-SDI, HDMI 2.0, CFexpress Type B, and all major codecs, ready for 8Kp30 and cloud, $999 from August 2025.
Frank Rueter’s Quest to Stop Nuke Knowledge from Disappearing
Nukepedia’s origin: How Frank Rueter launched the community’s Nuke tool repository and why the relaunch matters in 2025 - and what is coming to nuBridge?
HDR Light Studio 9.1 Lumi‑Curve Turns Lighting into Line Art—Literally
HDR Light Studio 9.1 introduces Lumi‑Curve: freeform, editable curve-based lights for shaping reflections, highlights, trails, and backgrounds.
GSOPs 2.6: The Swiss Army Knife for Gaussian Splatting in Houdini
GSOPs 2.6 delivers free 2D/3D Gaussian Splatting editing, viewport rendering, mesh export, Karma and Solaris integration for Houdini 20.5.
Wacom MovinkPad 11: Standalone Sketching, No PC (or iPad) Required
Wacom MovinkPad 11 offers an 11.45″ Android tablet, pro-grade pen, and PC-free sketching for $449. Ready for artists wanting less Apple, more drawing.
SynthEyes 2025.5: Now With Fewer Headaches Per Pixel
SynthEyes 2025.5 lets VFX artists export lens distortion, harness AI for tracking, and parent meshes with less tedium. Now with 17K BRAW support.
Retro Dithering Goes Full‑Color: Dither Boy 4.0 Hits All 52 Effects
Studio AAA’s Dither Boy 4.0 adds full‑color support across 52 effects including video—one purchase, free monthly palettes.
„For Those Who Dare“
These days you wouldn’t always have to go for an expensive, professionally calibrated screen if you are not working for extremely demanding clients. Has the age of correct colors finally arrived? What about HDR? Let’s have a broader look!
DigiDiff v3.0: Kromatica’s Pixel-Level Diffusion for Resolve
Kromatica’s DigiDiff v3.0 brings an upgraded digital diffusion toolkit to DaVinci Resolve, aiming at colorists, finishing artists, and…
The visual effects of Star Trek – a retrospective
On September 8th, 1966, the U.S.S. Enterprise flew across American screens for the first time - since then, "Star Trek" in all its various iterations has become part of the zeitgeist. And, in keeping with the Enterprise's mission, it has also repeatedly stepped into new areas of visual effects, making it one of the many trailblazers for our industry. In this retrospective, we want to take a closer look at some of these milestones.
Lola Post’s VFX Survival Guide on Walking with Dinosaurs
Lola Post’s Rob Harvey shares VFX details on Walking with Dinosaurs 2025: 800 shots, 200 artists, Unreal Engine for dinosaurs, and zero Jurassic Park liberties.
Reallusion’s CC4.54 & iClone 8.54 Let You Snag, Try and Buy Assets Without Leaving the App
CC 4.54 and iClone 8.54 bring in-app trial assets, instant DA Point checkout, and low-cost iContent licence for rapid prototyping.
Thunderbolts* Vaults: Digital Domain on Marvel’s Most Grounded Brawl
Digital Domain VFX Producer Ryan Wilk breaks down Marvel’s Thunderbolts* vault chaos, Ghost phasing, and why less is more for photoreal CG.
Blackmagic URSA Cine 17K Slides Into Netflix’s List
Blackmagic URSA Cine 17K is now Netflix-approved but still unavailable to general buyers—professionals might consider early Christmas shopping.
Draw the Line: Octane Edge Tools Brings Outlines to Blender – For Free
Octane Edge Tools is a free Blender add-on from Otoy for creating mesh-based outlines with OctaneRender Toon Material. Controls for edge thickness, object selection, and NPR styles.
Procedural Ferns in Blender
Alex Martinelli’s free Blender 4.3+ fern asset uses Geometry Nodes for non-destructive, procedural plant creation with material and instancing controls.
Adobe ships Photoshop 26.8 — Text now bends to your will
Adobe Photoshop 26.8 debuts automatic text resizing, AVIF/JPEG XL support and a cloud‑based Select Subject backend.
Crossbow Confidential: PFX’s Digital Dashboard Keeps ‘Locked’ Rolling
PFX marshals 60 artists, a lidar-scanned SUV and its Crossbow app to steer 750 shots for Locked through four months of frantic VFX.
Baking, Decals, Fog and a Smudge of Beta in Marmoset Toolbag
Marmoset launches the Toolbag 5.02 beta with new features for baking, painting, fog rendering and scene management.
Strange New Virtual Production Worlds!
It's a good time for us Trekkies - between Discovery and Lower Decks, between Picard and Strange New Worlds, there's something for everyone - finally again! But there's a lot going on behind the scenes - because the first big show to be filmed on a Virtual Production Stage was Star Trek: Discovery. And right after that - almost simultaneously - came Star Trek: Strange New Worlds. As it was definitely worth seeing, we asked what you can expect from your big VP production.
Chaos Corona 13: AI, GPU & Cartoon Vibes
Corona 13 adds AI Enhancer, GPU rendering via Vantage Live Link, cel/outline shaders, Scatter Clusters, AI‑based asset variations, Firefly removal, VRScene import, Thin‑Film shader.
Mocha 2025.5: Faces, Frames & Focal Lengths
Mocha 2025.5 tracks faces, fixes mattes, solves 3D scenes with stationary cameras and adds batch export presets for speedier pipelines.
Sink or Shoot: Datacolor Webinar on Underwater Photography
Datacolor teams up with Kate Jonker for a free webinar on underwater photography – covering gear, lighting, and techniques for tiny critters and coral giants.
LiDAR Librarian: Cyclone 3DR Shelves Your Point-Cloud Clutter
Leica unveils Cyclone 3DR: an AI-powered LiDAR toolkit that spots, edits and recycles real-world objects straight from your scan.
Blender 4.5 Beta: Nodes Get Nifty, Collada Gets the Boot
Blender 4.5 Beta brings new Geometry Nodes, USD and glTF upgrades, and drops Collada in 5.0. Here's what's new - and what’s going away.
RenderFlow 1.0: Pulze’s New Render Manager Steps Up
Pulze's RenderFlow 1.0 introduces advanced job submission, node monitoring, and automation features for VFX and post-production workflows.
Resolve 20 Leaves Beta
DaVinci Resolve 20 exits beta. Yes, that’s the news. The final version is now available from Blackmagic Design. Time to update, everybody.
Silhouette 2025 Features: Compound Nodes, Matte Refine, and More
Boris FX Silhouette 2025 adds 3D scene support, AI-driven fixes, PowerMesh morphs, and node grouping - for roto, paint, comp, and hair without headache.
Pawn to VEX: Chess Comes to Houdini’s Viewport
Play chess in Houdini’s viewport using VEX-driven logic - no simulation needed, no rendering required.
Step Into the Unknown: ‘Worlds Next Door’ Invites Digital Artists to Create and Collaborate
The Blender challenge Worlds Next Door starts June 8. Artists remix a template into looping shorts—no AI, transparent background required.
Getting Colors Right with the Datacolor LightColor Meter
Let's test! The Datacolor LightColor Meter Model LCM200 is designed for accurate light source measurement, addressing challenges in color matching across different light sources.
Wrap Gen: Because Your Mesh Deserves a Hug
Wrap Gen for Blender lets you procedurally wrap custom geometry around objects using curves and geometry nodes—no manual tweaking required.
Continuum 2025.5
Continuum 2025.5 expands its AI arsenal with automated masking, 2D depth mapping, frame repair, and UV warping—plus 8K titling and smoother FX editing.
Core Dump: Maxon Terminates ZBrushCore & ZBrushCoreMini
Maxon discontinues ZBrushCore and ZBrushCoreMini. Support ends November 2024. Focus shifts fully to ZBrush/Ipad.
Free Fab? Epic’s Giving Away a Back Alley
Epic Games drops 50 modular 3D assets for Unreal Engine on Fab – for free. Think dumpsters, cables, trash bags, brick walls. It's exactly that.
Rig It Like It’s Free: mGear 5.0 and UEGear 1.0
mGear 5.0 and UEGear 1.0 bring new features for Maya and Unreal Engine 5 - and both are free.
Want a boo-boo? Medical FX in Substance 3D Painter
MedTool adds wounds, bruises, and other medical skin FX to Substance 3D Painter via sliders and masks – procedural, parametric, and ready to export.
ThinkingParticles 7.4: More Boom, Smarter Fluids, and Debugging You Can See
ThinkingParticles 7.4 adds an Explosion System, updated SPH solver, ME-L Markers for debugging, and full support for 3ds Max 2026.
Nara: Now with More Sync, Less Scream
Filmlight’s Nara adds remote realtime playback sync, review-in-Baselight, and more versioning features for collaborative post and color workflows.
Free Plugin Connects Blender to Nuke – Without Alembic Detours
Free plugin bridges Blender and Nuke via FBX and OBJ – no Alembic or USD needed. Geometry and camera data flow directly into your comp.
HairFlow: Bad Hair Days Are Simulated Now
HairFlow simulates hair in Blender using simulation nodes—wind, gravity, collisions, even goosebumps. Realtime playback included.
Dungeon Assets for Free: Fab.com’s New Drop for Unreal
Fab's new Dungeon Pack delivers 110 modular assets and props for Unreal Engine - and it’s free.
Free Rigs Attached: Learn Blender Rigging Fundamentals (Without Paying a Cent)
Free Blender rigging course breaks down constraints, parenting, bones and more. Hosted by CG Cookie and taught by animator Pierrick Picaut.
Free Blender Clouds Shader Floats into Your Scene
A free Blender clouds shader by Thomas Marco lets you dial in stylised volumetric clouds via intuitive custom parameters – no add-ons or plugins needed.
Kdenlive 25.04: Finally, Someone Gave the Timeline Some Respect
Kdenlive 25.04 brings AV1, OpenTimelineIO, better timeline tools, and updated keyframe management—but as always: check for stability before production use.
CEUM 2025.1 Videos are online :)
CEUM 2025.II follows on 17 September, and if you missed the last one: no worries, the CEUM 2025.I talk videos are already online and ready for your next coffee break.
SDF, UVs & STLs: Uniform 1.4 Goes All In
Uniform 1.4 introduces SDF modeling with full UV mapping, STL export for 3D printing, and new workflow tools for precise mesh editing and texture control.
SideFX Extends Houdini Labs: Free Procedural Bridge Tool Arrives
SideFX updates the free procedural bridge tool for Houdini, offering customizable, animatable bridge assets – ready for download on SideFX Labs.
Streamlined, Not Strained: Texture Mastering in ZBrush Gets a Boost
ZBrush gets a new Material Manager plugin with streamlined UI, custom presets, live previews, and better material handling—designed to make texturing less painful.
Achoo-Free Effects: “3D Dust & Pollen Free” for After Effects
New free preset "3D Dust & Pollen Free" for After Effects simulates pollen, dust, spores, dander and other floating irritants – without triggering allergies.
Specviewperf 15: Now with Extra Blender and a Dash of Unreal
Graphics benchmark Specviewperf 15 adds test suites for Blender and Unreal Engine 5 – plus support for RTX 6000 Ada, Radeon Pro W7900 and Intel Arc GPUs.
Sapphire 2025: Now with More Zap, Less Crap
Sapphire 2025 introduces VHS Damage, new lens flares, and enhanced Mocha AI-Matte-tracking, refining your VFX workflow with precision and style.
Lumion 2025: Rendering Realism Gets a Ray-Traced Makeover
Lumion 2025 introduces AI-powered upscaling, enhanced ray-traced water and fog, and a new Scene Inspector for streamlined workflows.
Neat Video 6.0.5: Noise Reduction Gets a Patch-Up
Neat Video 6.0.5 squashes bugs, improves GPU performance, fixes color channel issues, and updates presets – denoising stays smooth across video workflows, even in Resolve and Fusion 20
Marvelous 2025: Now with Extra Fur, Fewer Triangles
Marvelous Designer 2025.0 refines simulation and modeling: new IK, UVs for sides and back, fur preview in 3D, better quads, modular workflow, and more.
Share Your Thoughts On Editing, Snag a Reward!
Evans Research and Digital Production are doing Research - into Editors and their wishes, hopes and (Broken) dreams - tell us everything about YOUR workflow and opinions!
Corona 12 Update 2: Sunlight, Static Meshes & Setups
Corona 12 Update 2 adds support for Sun Directionality, static mesh export from Chaos Scatter, and a unified setup for the Corona Sky in 3ds Max and C4D.
Mark Your Calendars: ICE & CEUM Return
ICE 2025.I is coming up on 21–22 May—mark your calendar and grab your spot now, registration’s already open. CEUM 2025.II follows on 17 September!
FMX 2025: AI, Arcane, and a Light Stage Walk into a Conference
FMX 2025 unleashes Arcane secrets, Houdini hocus pocus, and a swarm of AI panels onto Stuttgart. Turquoise flags and login buttons now live!
Saddle Up Your Scene: 260 Wild West Assets Ride Freely into Unreal
260 modular Wild West assets for Unreal Engine now free via Fab—includes saloons, stables, and tumbleweed-ready level design.
Unity 6.1: Surfing Waves and Shading Smarter
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
Nukepedia 2.0: From Geekfest to Gigabytes
Nukepedia is getting rebuilt after 15 years of DIY infrastructure. Relaunch planned for Siggraph—survey and donations now open to support the effort.
AI-Workspace: Flora Fauna
There are many different tools for visualisation with AI. "Flora Fauna AI" takes an interesting alternative approach here. The system aims to combine many technologies under one bonnet and be an AI workspace.
Greyscalegorilla Studio 1.3: Less Clicks, More Kicks
Greyscalegorilla Studio 1.3 streamlines 3D workflows with Smart Send, drag-and-drop model import, and a refined UI—boosting efficiency for artists.
Logitech MX Creative Console: New Tricks for Old Hands
New plugins for Final Cut Pro, DaVinci Resolve, and Affinity Photo hit the Logitech MX Creative Console—custom tools, macros, and more land in the Logi Marketplace.
DaVinci Resolve 20 Beta: AI Edits – so you can panic about something else
DaVinci Resolve 20 launches as public beta at NAB Show. New tools include IntelliTrack AI, Chroma Warp, Smart Reframe and animated subtitles.
Express Delivery: Adobe, ComLine & the Speed of Content
Adobe and ComLine present Adobe Express as a fast-track content tool with Firefly AI and scheduling, live-demoed by Adobe’s Sven Brencher on April 29.
FMX Dives into Decay and the Delta: The Last of Us and Sinners
FMX reveals in-depth VFX insights into The Last of Us season 2 and Ryan Coogler’s supernatural period feature Sinners, shot on IMAX 65mm.
AI All-Inclusive: Adobe’s Firefly Goes Full Creative Suite
At Adobe MAX London, Adobe unveils Firefly Model 4, a new web app, enhanced video and vector models, and fresh APIs for creative professionals.
Flame 2026: OCIO, Files and Timeline Magic
Discover the seven key innovations in Flame Family 2026—from OpenColorIO to AI-enhanced video quality.
ARRI App-solutely Custom: Camera Companion Now Official
ARRI launches the Camera Companion App for iOS and macOS with personalised UI, MIDI control, and support for multiple ALEXA cameras.
Eevee Enlightenment: Blender Guru’s New Course Shines Bright
Andrew Price releases a comprehensive course on mastering Blender's Eevee renderer, covering fundamentals, troubleshooting, and scene optimization.