A detailed look at Renderpeople's expansion from ready-to-render scanned people to rigged 3D characters, including topology, skeletons, facial controls and workflow trade-offs.
You always meet a lot of people at FMX - the DP editorial team introduced me to Moritz Schneider and his project Renderpeople. However, never trust anyone who seems like they only want to do you good. As soon as I expressed even the slightest interest in this project, the ulterior motives became apparent, and I was obliged by the DP editorial team as an inexperienced user to test the whole thing and write about the results. Oh well. It's raining outside and I get to deal with my favourite topics. Renderpeople is a company that offers digital 3D models of people. As a few free figures were offered by Renderpeople, I downloaded them for testing purposes.
The building has been fully visualised – but what do people look like inside it? We present a new service that scans, processes and offers 360° models – so that reflections and cast shadows work too.