Browsing Tag
setup
16 posts
Blender’s Compositor Gets a Photoshop-Style Setup (Free)
Free node setup Easy Photorealism turns Blender’s compositor into a one-stop post-processing station with glare, noise, vignetting, and colour tweaks included.
ARRI App-solutely Custom: Camera Companion Now Official
ARRI launches the Camera Companion App for iOS and macOS with personalised UI, MIDI control, and support for multiple ALEXA cameras.
Free Update: Reallusion’s Blender Auto Setup Plugin Enhances CC4 Workflows
Reallusion updates its free Blender Auto Setup plugin, improving rigging, shader setup, and character import workflows for Character Creator 4 and iClone.
C&R.me – post-production in the cloud
It's been a few years now since the term "cloud" has gone from buzzword to hype to working reality - but so far there are
very few tools that can do everything in the cloud. Sure, some tools have access or even their "own clouds", but wouldn't an "everything in the cloud" solution be better?
Lighting in Unreal Engine 5: More than just lumens!
Gnomon Workshop with Digital Content Developer Charleston Silverman: Learn the most important lighting techniques of the game engine. A further training programme.
Lighting in Unreal Engine 5 for Beginners
William Faucher's 45-minute tutorial explains UE5 light types and builds both daylight and dark, atmospheric lighting setups.
The Lighting Generator is coming for Blender 3.0
A light goes on for two Artist luminaires, the result: free radiance (for you)!
Easy Light Add-on for Blender Released
Kuimi 3D's Easy Light add-on streamlines lighting controls in Blender, including IES lights, multi-light editing and frame-based animation.
Neural 3D Lighting for Image Composites
NVIDIA and University of Toronto researchers present a neural method for lighting inserted 3D objects inside 2D images.
Direct Lighting | Rendering
For Houdini: With hdRstr the frame rate lights up in real time.
U-Render 2021.9 Adds Sheen Materials and Cinema 4D R25 Support
U-Render 2021.9 introduced a sheen material effect, Cinema 4D R25 compatibility and access to Asset Browser textures.
U-Render Tutorial Series Explores Image Contrast and Three-Point Lighting
U-Render tutorials explain how contrast shapes an image and demonstrate practical three-point lighting for real-time rendering.
Weta PhysLight Brings Physical Values to Manuka
Weta Digital’s PhysLight toolset lets the Manuka renderer use physically based values such as colour temperature and on-set camera data.
Foundry Previews Katana 4.0
Katana 4.0 previews artist-facing lighting, TML controls, interactive network rendering and Hydra Viewer improvements.
Let There Be Light!
In the tutorial you will learn different lighting setups in Cinema 4D with Octane Renderer.
Historical Decay
Review: In DP 01 : 2014 game developer Naughty Dog threw its heroes into a post-pandemic scenario with The Last of Us - but how were the lighting, texturing and motion capturing created?