Architects, designers and photographers learn more about fast, photorealistic rendering with VRay and get to know the maxzoom HDRI DVDs. Weltenbauer also shows how to finalise renderings more quickly with Combustion 2008. Film, TV and video studios get to know Maya better, especially the new Muscle Extension. Pixar’s RenderMan 3D Realtime is also shown, developers gain an insight into Quest3D 4.0 (beta version) and get to know Unity 3D – for the web and game development on Wii, PC or Mac.
Location: FH Wiesbaden, Kurt-Schumacher-Ring 18 (2nd Ring), Building C (opposite the cafeteria), Room 102
Archive notice: This article was originally published on March 28, 2008. Links and embedded videos are preserved as part of the historical record.