Video: 3ds Max Design Tutorial Part 15: mental ray Proxy Objects

Today, mental ray Proxy Objects are the focus of our online video tutorial about 3ds Max 2009 Design.

Archive notice: This article was originally published on June 23, 2008. Links and embedded videos are preserved as part of the historical record.

In this video, animators will see that a primitive is in 3ds Max Design, enabling high-resolution meshes (that can be demand-loaded at render time) to be cached. Learn how this process saves memory, increases performance, and allows designers to render much larger scenes.

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