SIGGRAPH 2009: Unlimited Threading with RenderMan

The RenderMan product family will support unlimited threading in future, enabling studios and artists to increase the performance of their render farms.

Archive notice: This article was originally published on August 5, 2009. Links and embedded videos are preserved as part of the historical record.
Thanks to this technology, RenderMan will be able to use any number of threads on current Mulit-Core platforms. RenderMan Pro Server 15.0 will be the first Pixar solution equipped with this feature. RenderMan Pro Server 15.0 is scheduled to appear this autumn. RenderMan Studio and RenderMan for Maya will follow somewhat later, likewise enabling unlimited threading.

  • Pixar Animation Studios