IBC 2009: Extension 1 for Autodesk’s VFX Solutions

Autodesk improved numerous functions and workflows in Extension 1, with particular emphasis on interoperability across its VFX tools.

Archive notice: This article was originally published on September 11, 2009. Links and embedded videos are preserved as part of the historical record.

Flame, Inferno, Flare and Flint are high-end visual-effects systems used for 2D and 3D compositing, sophisticated graphics and interactive, customer-oriented development. Smoke is a timeline-based system for high-quality finishing and visual effects.

Nick Mueth is a visual-effects artist at Fast Cuts in Dallas, Texas, and is impressed: “Flame tools such as ‘Substance splatter’ or ‘Substance noise’ will satisfy your creative appetite for a long time. You can play around with them to your heart’s content and give free rein to your creativity, as you or your customers wish.”

Important New Features and Creative Tools in Extension 1:

• New Substance tool (Flame, Inferno and Flare)

• Approx. 90 new 3D text presets (Flame, Inferno, Flare, Flint and Smoke)

• Approx. 50 new 3D particle presets (Flame, Inferno, Flare and Flint)

• New audio tracker (Flame, Inferno, Flare, Flint and Smoke)

• New automatic stabilization tool (Flint and Smoke)

Workflow Improvements for Flame, Inferno, Flare, Flint and Smoke:

• New support for MXF with Avid DNxHD (import)

• New support for Sony XDCAM EX (import)

• Cross-product code compatibility

• Improved RED workflow, expanded with support for RSX files and a customizable transcoding range

A complete list of features and benefits can be found at http://www.autodesk.com/flame http://www.autodesk.com/inferno, http://www.autodesk.com/flare, http://www.autodesk.com/flint and http://www.autodesk.com/smoke

Extension 1 for Flame, Inferno, Flare, Flint and Smoke will come to market from September 2009. Autodesk Subscription customers receive these extensions as part of their subscription.

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