Archive notice: This article was originally published on January 7, 2013. Links and embedded videos are preserved as part of the historical record.
Shade 3D for Unity is based on Mirye Software’s Shade 3D modelling, animation and rendering toolset. Shade 3D for Unity is intended to make it possible to create and edit animated 3D models for finished game content developed with Unity 3D.
Features of the Shade 3D for Unity toolset include a polygon mesh editor, a B-spline modeller, object instancing, material parameters and settings, and a ray-tracing preview renderer.
According to Mirye Software, Shade 3D for Unity can import, modify and transform standard 3D file formats such as FBX, Wavefront OBJ, SketchUp skp and Shade shd files, so that they can easily be imported into the next Unity-based game as well. Content created with Shade for Unity is also said to be compatible with the flagship software Shade Professional.
According to the manufacturer, projects can be shared between Shade 3D for Unity and Unity itself using the free Shade 3D Loader loader script, which is also available for download here. Games produced with Unity or Shade 3D for Unity are also said to be distributable via the App Store or Steam. The Shade 3D for Unity tool is available for Windows in both 32-bit and 64-bit versions, as well as for Mac OS X. You can find all downloads here.

As the icing on the cake, Mirye is also giving away the 3D character model Bonko, a manga-like, sporty girl. The developer promises that Bonko is so cute that afterwards you would have to watch David Lynch films for three days to bring your insulin level back to normal. Bonko is intended to teach you how to rig a game character in Shade 3D for Unity; the download is available here.
You can find all further information about Shade 3D for Unity here.