Archive notice: This article was originally published on May 15, 2014. Links and embedded videos are preserved as part of the historical record.
The animation tool helps to handle cameras better in a 3D scene. A layer-based workflow is intended to help users create a scene quickly and receive real-time feedback. A set of frequently used camera effects is also included. According to the manufacturer, the tool was already used during the development of Ubisoft’s "Splinter Cell" and reached market maturity during this phase. The tool runs under MotionBuilder 2012 through 2015 and costs 1,995 US dollars. A 30-day trial version is also available.
Further information at Craft Animations.