Archive notice: This article was originally published on November 14, 2014. Links and embedded videos are preserved as part of the historical record.
In the upcoming DP anniversary issue, Nico Ostermann will provide a detailed workshop on Maya’s Bifrost and explain for which purposes and how fluid simulations can be created with Bifrost.
In the first tutorial about Bifrost from the Maya Learning Channel, the water-simulation body of a calm coastal ocean is created:
You can download the files for the tutorial here.
Things get stormier in the second part, as waves are generated in the body. The files for this are here.
And there is a real tsunami in the third part. Files are available for download here.
All further information about Maya 2015 can be found here.
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