Maya 2026.2 boosts MotionMaker AI, enables MaterialX in LookdevX, brings Arnold GPU Toon shading, and makes Bifrost mandatory. Check docs for full details.
Autodesk unveils Bifrost for Maya 2.11, offering Artists enhanced tools for procedural effects, USD support, and a better integration for fluid simulations.
Autodesk has released Maya 2024. The updates include enhancements to the Retopology toolset, a new USD-based material autthoring and new brush-based workflows for sculpting animation curves. Also new: native Apple Silicon support, the Bifrost multiphysics plugin and the MtoA plugin for the Arnold renderer, which run on M1 and M2 processors.
Autodesk comes up trumps with online learning - on topics such as: "Current trends from the creative industry", "How to create a mech character in Maya", or "Modelling with 3ds Max"
The small Maya 2018.2 update brings new rendering properties for Bifröst and improvements to the export of .fbx files to the 3D modeling and animation software.
Autodesk has released numerous videos in which the company shows the new features of Maya 2016. As expected, Bifrost in particular receives an all-round update.
Artist Igor Zanic has published several Bifrost test videos. The basis of the Bifrost Procedural Effects platform is the Naiad water simulation technology.