Autodesk 2016 All-Round Update

The Autodesk Entertainment Creation Suite, equipped with Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015, as well as the Flame family, receive major feature updates in 2016.
Mudbox 2016 Grab for Twist Brush

Archive notice: This article was originally published on April 27, 2015. Links and embedded videos are preserved as part of the historical record.

Entertainment Creation Suite 2016

We have already presented in detail which features Autodesk will give Maya and 3ds Max in the 2016 version, here for 3ds Max and here for Maya.

Mudbox receives new sculpting tools and relax brushes in the 2016 upgrade, which can be used to smooth a surface. MotionBuilder 2016 includes Story Tool updates and several other optimizations.

When Autodesk Entertainment Creation Suite 2016 and the associated cloud services are available differs in each country. All further information is available here.

Flame

Flame and Flame Premium are being equipped with new look-development tools including Lightbox, an interactive GPU shader toolkit for 3D color correction, as well as “Matchbox in Action”, which allows interactive Matchbox shaders to be used as a texture without having to leave the 3D compositing scene. The color-management workflow has also been optimized.

In addition, Autodesk has integrated Shotgun more closely into Flame, making it easier to send shots to other applications and load Shotgun projects into Flame, and the Flame Desktop has been revised. Other new Flame features include new interactive performance for the player and foreground export, as well as an improved batch workflow.

Here is everything about the Flame family on the Autodesk website.