Key features are new physically based shaders, so GGX lighting is supported natively. Almost all voxel shaders are now PBR-compatible, and each shader has an extensive set of parameters.
In addition, multiple maps can now be baked, and a new Export Constructor has been added that allows numerous channels to be packed into a texture, which can then be exported to any render or game engine. Further functions include anti-aliasing painting, new low-poly retopo tools and newly added primitives such as spirals and corkscrews. The Pro version also includes a 3D-printing export function.
Pilgway Studio has also made numerous optimisations to the Paint, Sculpt, Retopo/UV and Render Rooms. An overview of all the new features can be found here.
3D Coat is available to download in a 32-bit or 64-bit version for Windows, Linux and Mac OS X, and a 30-day trial version is available. 3D Coat costs 379 US dollars for the Professional version and 99 US dollars for the Amateur version. A floating licence is available for 568 US dollars.
More at: 3dcoat.com
Archive notice: This article was originally published on August 2, 2016. Links and embedded videos are preserved as part of the historical record.