Creating Underwater Lighting

In this tutorial, Daniel Danielsson gives tips on how to fake an underwater scene in Cinema 4D and thereby save render time.
Unterwasser-Beleuchtung Cinema 4D

Archive notice: This article was originally published on January 16, 2017. Links and embedded videos are preserved as part of the historical record.

A CG underwater scene looks believable through elements such as floating particles, a sense of depth, and rays of light. But this requires a great deal of rendering capacity. That is why trickery is the best option when things have to go quickly. Volumetric lights help Cinema 4D users create “God Rays” underwater.

About Daniel Danielsson

More information about freelance director and motion designer Daniel Danielsson is available on his website.