Point Generators in Fracturing – A Quick Tip

It is quite easy to edit a Fracture Source when an object serves as the source. However, things get a little more complicated when using point generators in fracturing.

Archive notice: This article was originally published on July 25, 2017. Links and embedded videos are preserved as part of the historical record.

Although you can take the cumbersome route through the transformation settings, there is a more intuitive way. In this quick tip, Jonas Pilz shows how to create a live gizmo in the viewport with a simple Xpresso setup. A quick and easy trick for working better.

Here is the original article on C4Dzone.de.

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